[gd_scene load_steps=6 format=3 uid="uid://dlekwle45c0y2"] [ext_resource type="Script" path="res://scenes/main.gd" id="1_12te6"] [ext_resource type="PackedScene" uid="uid://bte0jkgh6vd8x" path="res://scenes/control_panel.tscn" id="1_j1pw0"] [ext_resource type="PackedScene" uid="uid://u6bx2c081h3n" path="res://scenes/player.tscn" id="2_04ebg"] [sub_resource type="BoxShape3D" id="BoxShape3D_3nuje"] size = Vector3(50, 2, 50) [sub_resource type="BoxMesh" id="BoxMesh_py2d4"] size = Vector3(50, 2, 50) [node name="Main" type="Node3D"] script = ExtResource("1_12te6") [node name="ControlPanel" parent="." instance=ExtResource("1_j1pw0")] [node name="SpotLight3D" type="SpotLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.568088, 0.822968, 0, -0.822968, 0.568088, 1.3562, 2.47603, 2.06382) light_energy = 16.0 [node name="Player" parent="." instance=ExtResource("2_04ebg")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.26895, 1.48304, 1.97319) [node name="Ground" type="StaticBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"] shape = SubResource("BoxShape3D_3nuje") [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground/CollisionShape3D"] mesh = SubResource("BoxMesh_py2d4")