{
    "skills": {
        "power_strike": {
            "name": {
                "en": "Power Strike",
                "es": "Golpe Poderoso"
            },
            "description": {
                "en": "A devastating blow with 20% chance to stun",
                "es": "Un golpe devastador con 20% de probabilidad de aturdir"
            },
            "icon": "💥",
            "stat_requirement": "strength",
            "stat_threshold": 8,
            "level_requirement": 5,
            "cooldown": 3,
            "stamina_cost": 5,
            "effects": {
                "damage_multiplier": 1.8,
                "stun_chance": 0.2,
                "stun_duration": 1
            }
        },
        "crushing_blow": {
            "name": {
                "en": "Crushing Blow",
                "es": "Golpe Aplastante"
            },
            "description": {
                "en": "Heavy strike that ignores 50% of enemy armor",
                "es": "Golpe pesado que ignora el 50% de la armadura enemiga"
            },
            "icon": "🔨",
            "stat_requirement": "strength",
            "stat_threshold": 15,
            "level_requirement": 12,
            "cooldown": 4,
            "stamina_cost": 7,
            "effects": {
                "damage_multiplier": 1.5,
                "armor_penetration": 0.5
            }
        },
        "berserker_rage": {
            "name": {
                "en": "Berserker Rage",
                "es": "Furia Berserker"
            },
            "description": {
                "en": "+50% damage for 3 turns, but +25% damage taken",
                "es": "+50% de daño durante 3 turnos, pero +25% de daño recibido"
            },
            "icon": "🔥",
            "stat_requirement": "strength",
            "stat_threshold": 25,
            "level_requirement": 20,
            "cooldown": 6,
            "stamina_cost": 10,
            "effects": {
                "buff": "berserker_rage",
                "buff_duration": 3,
                "damage_bonus": 0.5,
                "damage_taken_increase": 0.25
            }
        },
        "execution": {
            "name": {
                "en": "Execution",
                "es": "Ejecución"
            },
            "description": {
                "en": "300% damage if target below 25% HP, else 100%",
                "es": "300% de daño si el objetivo está por debajo del 25% de vida, si no 100%"
            },
            "icon": "⚰️",
            "stat_requirement": "strength",
            "stat_threshold": 40,
            "level_requirement": 35,
            "cooldown": 8,
            "stamina_cost": 8,
            "effects": {
                "damage_multiplier": 1.0,
                "execute_threshold": 0.25,
                "execute_multiplier": 3.0
            }
        },
        "quick_slash": {
            "name": {
                "en": "Quick Slash",
                "es": "Tajo Rápido"
            },
            "description": {
                "en": "Attack twice at 60% power each",
                "es": "Ataca dos veces al 60% de poder cada una"
            },
            "icon": "🗡️",
            "stat_requirement": "agility",
            "stat_threshold": 8,
            "level_requirement": 5,
            "cooldown": 2,
            "stamina_cost": 3,
            "effects": {
                "hits": 2,
                "damage_multiplier": 0.6
            }
        },
        "evade": {
            "name": {
                "en": "Evade",
                "es": "Evadir"
            },
            "description": {
                "en": "Guaranteed dodge on the next incoming attack",
                "es": "Esquivar garantizado en el próximo ataque recibido"
            },
            "icon": "🏃",
            "stat_requirement": "agility",
            "stat_threshold": 15,
            "level_requirement": 12,
            "cooldown": 3,
            "stamina_cost": 4,
            "effects": {
                "buff": "evade",
                "buff_duration": 1,
                "guaranteed_dodge": true
            }
        },
        "poisoned_blade": {
            "name": {
                "en": "Poisoned Blade",
                "es": "Hoja Envenenada"
            },
            "description": {
                "en": "80% damage + poison (3 dmg/turn for 4 turns)",
                "es": "80% de daño + veneno (3 de daño/turno durante 4 turnos)"
            },
            "icon": "🧪",
            "stat_requirement": "agility",
            "stat_threshold": 25,
            "level_requirement": 20,
            "cooldown": 5,
            "stamina_cost": 6,
            "effects": {
                "damage_multiplier": 0.8,
                "poison_damage": 3,
                "poison_duration": 4
            }
        },
        "shadow_strike": {
            "name": {
                "en": "Shadow Strike",
                "es": "Golpe Sombrío"
            },
            "description": {
                "en": "250% damage, guaranteed critical hit",
                "es": "250% de daño, golpe crítico garantizado"
            },
            "icon": "🌑",
            "stat_requirement": "agility",
            "stat_threshold": 40,
            "level_requirement": 35,
            "cooldown": 7,
            "stamina_cost": 8,
            "effects": {
                "damage_multiplier": 2.5,
                "guaranteed_crit": true
            }
        },
        "fortify": {
            "name": {
                "en": "Fortify",
                "es": "Fortificar"
            },
            "description": {
                "en": "Reduce incoming damage by 60% for 2 turns",
                "es": "Reduce el daño recibido en un 60% durante 2 turnos"
            },
            "icon": "🛡️",
            "stat_requirement": "endurance",
            "stat_threshold": 8,
            "level_requirement": 5,
            "cooldown": 3,
            "stamina_cost": 4,
            "effects": {
                "buff": "fortify",
                "buff_duration": 2,
                "damage_reduction": 0.6
            }
        },
        "second_wind": {
            "name": {
                "en": "Second Wind",
                "es": "Segundo Aliento"
            },
            "description": {
                "en": "Restore 20% of max HP",
                "es": "Restaura el 20% de la vida máxima"
            },
            "icon": "💚",
            "stat_requirement": "endurance",
            "stat_threshold": 15,
            "level_requirement": 12,
            "cooldown": 5,
            "stamina_cost": 6,
            "effects": {
                "heal_percent": 0.2
            }
        },
        "iron_skin": {
            "name": {
                "en": "Iron Skin",
                "es": "Piel de Hierro"
            },
            "description": {
                "en": "Immune to status effects for 3 turns",
                "es": "Inmune a efectos de estado durante 3 turnos"
            },
            "icon": "🪨",
            "stat_requirement": "endurance",
            "stat_threshold": 25,
            "level_requirement": 20,
            "cooldown": 6,
            "stamina_cost": 8,
            "effects": {
                "buff": "iron_skin",
                "buff_duration": 3,
                "status_immunity": true
            }
        },
        "adrenaline_rush": {
            "name": {
                "en": "Adrenaline Rush",
                "es": "Subida de Adrenalina"
            },
            "description": {
                "en": "Restore 30% of max stamina (free to use)",
                "es": "Restaura el 30% del aguante máximo (sin coste)"
            },
            "icon": "⚡",
            "stat_requirement": "endurance",
            "stat_threshold": 40,
            "level_requirement": 35,
            "cooldown": 8,
            "stamina_cost": 0,
            "effects": {
                "stamina_restore_percent": 0.3
            }
        },
        "analyze": {
            "name": {
                "en": "Analyze",
                "es": "Analizar"
            },
            "description": {
                "en": "Reveal enemy HP%, next attack, and weakness",
                "es": "Revela el % de vida del enemigo, su próximo ataque y debilidad"
            },
            "icon": "🔍",
            "stat_requirement": "intellect",
            "stat_threshold": 8,
            "level_requirement": 5,
            "cooldown": 2,
            "stamina_cost": 2,
            "effects": {
                "reveal_hp": true,
                "reveal_intent": true,
                "mark_analyzed": true
            }
        },
        "exploit_weakness": {
            "name": {
                "en": "Exploit Weakness",
                "es": "Explotar Debilidad"
            },
            "description": {
                "en": "200% damage if Analyze was used this combat",
                "es": "200% de daño si se usó Analizar en este combate"
            },
            "icon": "🎯",
            "stat_requirement": "intellect",
            "stat_threshold": 15,
            "level_requirement": 12,
            "cooldown": 4,
            "stamina_cost": 5,
            "effects": {
                "damage_multiplier": 2.0,
                "requires_analyzed": true
            }
        },
        "drain_life": {
            "name": {
                "en": "Drain Life",
                "es": "Drenar Vida"
            },
            "description": {
                "en": "100% damage, heal for 50% of damage dealt",
                "es": "100% de daño, cura el 50% del daño causado"
            },
            "icon": "🩸",
            "stat_requirement": "intellect",
            "stat_threshold": 25,
            "level_requirement": 20,
            "cooldown": 5,
            "stamina_cost": 6,
            "effects": {
                "damage_multiplier": 1.0,
                "lifesteal": 0.5
            }
        },
        "foresight": {
            "name": {
                "en": "Foresight",
                "es": "Premonición"
            },
            "description": {
                "en": "Enemy's next 2 attacks automatically miss",
                "es": "Los próximos 2 ataques del enemigo fallan automáticamente"
            },
            "icon": "👁️",
            "stat_requirement": "intellect",
            "stat_threshold": 40,
            "level_requirement": 35,
            "cooldown": 7,
            "stamina_cost": 7,
            "effects": {
                "buff": "foresight",
                "buff_duration": 2,
                "enemy_miss": true
            }
        }
    }
}