{
    "perks": {
        "heavy_hitter": {
            "name": {
                "en": "Heavy Hitter",
                "es": "Golpe Pesado"
            },
            "description": {
                "en": "+10% damage with two-handed weapons",
                "es": "+10% de daño con armas a dos manos"
            },
            "icon": "🔨",
            "requirements": {
                "strength": 10
            },
            "effects": {
                "two_handed_damage_bonus": 0.1
            }
        },
        "iron_fist": {
            "name": {
                "en": "Iron Fist",
                "es": "Puño de Hierro"
            },
            "description": {
                "en": "Unarmed attacks deal STR × 1 damage",
                "es": "Los ataques sin armas hacen STR × 1 de daño"
            },
            "icon": "👊",
            "requirements": {
                "strength": 20
            },
            "effects": {
                "unarmed_str_scaling": 1.0
            }
        },
        "fleet_footed": {
            "name": {
                "en": "Fleet Footed",
                "es": "Pies Ligeros"
            },
            "description": {
                "en": "-20% stamina cost on travel",
                "es": "-20% de coste de aguante al viajar"
            },
            "icon": "🏃",
            "requirements": {
                "agility": 10
            },
            "effects": {
                "travel_stamina_reduction": 0.2
            }
        },
        "lucky_strike": {
            "name": {
                "en": "Lucky Strike",
                "es": "Golpe de Suerte"
            },
            "description": {
                "en": "+5% crit chance",
                "es": "+5% de probabilidad de crítico"
            },
            "icon": "🍀",
            "requirements": {
                "agility": 20
            },
            "effects": {
                "crit_chance_bonus": 0.05
            }
        },
        "thick_skin": {
            "name": {
                "en": "Thick Skin",
                "es": "Piel Gruesa"
            },
            "description": {
                "en": "+10% max HP",
                "es": "+10% de vida máxima"
            },
            "icon": "🛡️",
            "requirements": {
                "endurance": 10
            },
            "effects": {
                "max_hp_bonus_percent": 0.1
            }
        },
        "resilient": {
            "name": {
                "en": "Resilient",
                "es": "Resistente"
            },
            "description": {
                "en": "Status effects last 1 fewer turn (min 1)",
                "es": "Los efectos de estado duran 1 turno menos (mín 1)"
            },
            "icon": "💪",
            "requirements": {
                "endurance": 20
            },
            "effects": {
                "status_duration_reduction": 1
            }
        },
        "quick_learner": {
            "name": {
                "en": "Quick Learner",
                "es": "Aprendiz Rápido"
            },
            "description": {
                "en": "+15% XP gain",
                "es": "+15% de experiencia ganada"
            },
            "icon": "📖",
            "requirements": {
                "intellect": 10
            },
            "effects": {
                "xp_bonus": 0.15
            }
        },
        "scavenger": {
            "name": {
                "en": "Scavenger",
                "es": "Carroñero"
            },
            "description": {
                "en": "+1 quantity on consumable/resource drops",
                "es": "+1 cantidad en drops de consumibles/recursos"
            },
            "icon": "🦅",
            "requirements": {
                "intellect": 20
            },
            "effects": {
                "consumable_loot_bonus": 1
            }
        },
        "survivor": {
            "name": {
                "en": "Survivor",
                "es": "Superviviente"
            },
            "description": {
                "en": "Heal 2% max HP every combat turn",
                "es": "Cura 2% de vida máxima cada turno de combate"
            },
            "icon": "❤️‍🩹",
            "requirements": {
                "endurance": 15,
                "agility": 10
            },
            "effects": {
                "combat_regen_percent": 0.02
            }
        },
        "glass_cannon": {
            "name": {
                "en": "Glass Cannon",
                "es": "Cañón de Cristal"
            },
            "description": {
                "en": "+30% damage, -20% max HP",
                "es": "+30% de daño, -20% de vida máxima"
            },
            "icon": "💣",
            "requirements": {
                "strength": 20,
                "endurance_max": 8
            },
            "effects": {
                "damage_bonus": 0.3,
                "max_hp_penalty_percent": 0.2
            }
        },
        "last_stand": {
            "name": {
                "en": "Last Stand",
                "es": "Última Resistencia"
            },
            "description": {
                "en": "Once per combat, survive lethal damage with 1 HP",
                "es": "Una vez por combate, sobrevive daño letal con 1 de vida"
            },
            "icon": "💀",
            "requirements": {
                "endurance": 30
            },
            "effects": {
                "cheat_death": true
            }
        }
    }
}