Backup before cleanup

This commit is contained in:
Joan
2026-02-05 15:00:49 +01:00
parent e6747b1d05
commit 1b7ffd614d
60 changed files with 3013 additions and 460 deletions

View File

@@ -82,7 +82,15 @@
"durability": "Durability",
"noItemsFound": "No items found in this category",
"levelDifferenceTooHigh": "Level difference too high",
"areaTooSafeForPvP": "Area too safe for PvP"
"areaTooSafeForPvP": "Area too safe for PvP",
"cures": "Cures",
"effects": {
"regeneration": "Regeneration",
"bleeding": "Bleeding",
"burning": "Burning",
"poisoned": "Poisoned"
},
"effectAlreadyActive": "Effect already active"
},
"location": {
"recentActivity": "📜 Recent Activity",
@@ -179,12 +187,16 @@
"turnTimer": "Turn Timer",
"actions": {
"attack": "Attack",
"defend": "Defend",
"flee": "Flee",
"supplies": "Supplies",
"useItem": "Use Item"
},
"status": {
"attacking": "Attacking...",
"defending": "Bracing for impact...",
"fleeing": "Fleeing...",
"usingItem": "Using item...",
"waiting": "Waiting for opponent..."
},
"events": {
@@ -193,7 +205,11 @@
"playerMiss": "You missed!",
"enemyMiss": "Enemy missed!",
"armorAbsorbed": "Armor absorbed {{armor}} damage",
"itemBroke": "{{item}} broke!"
"itemBroke": "{{item}} broke!",
"defendSuccess": "You brace yourself, reducing incoming damage!",
"damageReduced": "Defending! Damage reduced by {{reduction}}%",
"itemUsed": "Used {{item}}{{effects}}",
"itemDamage": "{{item}} deals {{damage}} damage!"
},
"log": {
"combat_start": "Combat started!",
@@ -207,7 +223,17 @@
"enemy_miss": "Enemy missed!",
"item_broken": "Your {{item}} broke!",
"xp_gain": "You gained {{xp}} XP!",
"flee_success": "You managed to escape!"
"flee_success": "You managed to escape!",
"defend": "You brace for impact!",
"item_used": "Used {{item}}",
"effect_applied": "Applied {{effect}} to {{target}}",
"item_damage": "{{item}} deals {{damage}} damage!",
"damage_reduced": "Damage reduced by {{reduction}}%"
},
"modal": {
"supplies_title": "Combat Supplies",
"no_combat_items": "No combat items available",
"search_items": "Search items..."
}
},
"equipment": {
@@ -271,6 +297,13 @@
"enemyDespawned": "A wandering enemy has left the area",
"corpsesDecayed": "{{count}} corpses have decayed",
"itemsDecayed": "{{count}} dropped items have decayed",
"statusDamage": "You took {{damage}} damage from status effects",
"statusHeal": "You recovered {{heal}} HP from status effects",
"diedStatus": "You died from status effects",
"wanderingEnemyAppeared": "A wandering enemy left the area",
"staminaRegenerated": "Stamina regenerated",
"combatTimeout": "⏱️ Turn skipped due to timeout!",
"interactableReady": "{{action}} is ready on {{name}}",
"waitBeforeMovingSimple": "Wait {{seconds}}s before moving"
},
"directions": {