Pre-combat-rewrite: Backup current state before comprehensive combat frontend rewrite
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@@ -10,7 +10,16 @@
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"no": "No",
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"game": "Game",
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"leaderboards": "Leaderboards",
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"account": "Account"
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"account": "Account",
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"info": "Info",
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"talk": "Talk",
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"loot": "Loot",
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"lootAll": "Loot All Available",
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"examine": "Examine",
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"fight": "Fight",
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"pickUp": "Pick Up",
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"pickUpAll": "Pick Up All",
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"qty": "Qty"
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},
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"auth": {
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"login": "Login",
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@@ -22,7 +31,23 @@
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"forgotPassword": "Forgot Password?",
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"createAccount": "Create Account",
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"alreadyHaveAccount": "Already have an account?",
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"dontHaveAccount": "Don't have an account?"
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"dontHaveAccount": "Don't have an account?",
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"rememberMe": "Remember me",
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"loginTitle": "Welcome Back",
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"registerTitle": "Create Account",
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"loginSubtitle": "Sign in to continue your journey",
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"registerSubtitle": "Join the survivors"
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},
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"characters": {
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"title": "Select Character",
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"createNew": "Create New Character",
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"play": "Play",
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"delete": "Delete",
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"noCharacters": "No characters yet",
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"createFirst": "Create your first character to begin",
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"name": "Character Name",
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"class": "Class",
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"level": "Level"
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},
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"game": {
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"travel": "🧭 Travel",
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@@ -40,10 +65,41 @@
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"use": "Use",
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"equip": "Equip",
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"unequip": "Unequip",
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"attack": "Attack",
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"flee": "Flee",
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"attack": "⚔️ Attack",
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"flee": "🏃 Flee",
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"rest": "Rest",
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"onlineCount": "{{count}} Online"
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"onlineCount": "{{count}} Online",
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"searchItems": "Search items...",
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"equipped": "Equipped",
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"backpack": "Backpack",
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"noBackpack": "No Backpack Equipped",
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"distance": "Distance",
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"stamina": "Stamina",
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"weight": "Weight",
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"volume": "Volume",
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"durability": "Durability",
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"noItemsFound": "No items found in this category"
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},
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"location": {
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"recentActivity": "📜 Recent Activity",
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"enemies": "⚔️ Enemies",
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"corpses": "💀 Corpses",
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"npcs": "👥 NPCs",
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"itemsOnGround": "📦 Items on Ground",
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"lootableItems": "Lootable Items:",
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"items": "item(s)",
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"level": "Lv."
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},
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"tags": {
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"workbench": "🔧 Workbench",
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"repairStation": "🛠️ Repair Station",
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"safeZone": "🛡️ Safe Zone",
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"shop": "🏪 Shop",
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"shelter": "🏠 Shelter",
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"medical": "⚕️ Medical",
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"storage": "📦 Storage",
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"water": "💧 Water",
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"food": "🍎 Food"
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},
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"stats": {
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"hp": "❤️ HP",
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@@ -53,8 +109,8 @@
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"xp": "⭐ XP",
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"level": "Level",
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"unspentPoints": "⭐ Unspent",
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"weight": "⚖️ Weight",
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"volume": "📦 Volume",
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"weight": "Weight",
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"volume": "Volume",
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"strength": "💪 STR",
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"strengthFull": "Strength",
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"strengthDesc": "Increases melee damage and carry capacity",
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@@ -68,10 +124,23 @@
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"intellectFull": "Intellect",
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"intellectDesc": "Enhances crafting and resource gathering",
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"armor": "🛡️ Armor",
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"damage": "⚔️ Damage",
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"durability": "Durability"
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"damage": "Damage",
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"durability": "Durability",
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"tier": "Tier",
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"hpRestore": "HP Restore",
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"staminaRestore": "Stamina Restore",
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"pen": "Pen",
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"crit": "Crit",
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"acc": "Acc",
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"life": "Life",
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"str": "STR",
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"agi": "AGI",
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"end": "END",
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"hpMax": "HP max",
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"stmMax": "Stm max"
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},
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"combat": {
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"title": "Combat",
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"inCombat": "In Combat",
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"yourTurn": "Your Turn",
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"enemyTurn": "Enemy's Turn",
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@@ -80,7 +149,20 @@
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"youDied": "You Died",
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"respawn": "Respawn",
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"fleeSuccess": "You escaped!",
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"fleeFailed": "Failed to escape!"
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"fleeFailed": "Failed to escape!",
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"enemyHp": "Enemy HP",
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"playerHp": "Your HP",
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"combatLog": "Combat Log",
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"attacking": "Attacking",
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"defending": "Defending",
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"messages": {
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"combat_start": "Combat started with {{enemy}}!",
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"player_attack": "You attack for {{damage}} damage!",
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"enemy_attack": "{{enemy}} attacks for {{damage}} damage!",
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"victory": "Victory! Defeated {{enemy}}",
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"flee_fail": "Failed to flee! {{enemy}} attacks for {{damage}} damage!"
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},
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"turnTimer": "Turn Timer"
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},
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"equipment": {
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"head": "Head",
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@@ -104,7 +186,16 @@
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"staminaCost": "⚡ {{cost}} Stamina",
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"alreadyFull": "Already Full",
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"perfectCondition": "✅ Item is in perfect condition",
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"yieldReduced": "⚠️ Yield reduced by {{percent}}% due to damage"
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"yieldReduced": "⚠️ Yield reduced by {{percent}}% due to damage",
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"selectItem": "Select an item to view details",
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"chooseFromList": "Choose an item from the list on the left",
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"yield": "Yield",
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"repairCost": "Repair Cost",
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"noMaterialsRequired": "No materials required",
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"missing": "Missing",
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"cost": "Cost",
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"potentialBaseStats": "Potential base stats. Actual stats may vary.",
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"confirmSalvage": "Are you sure you want to salvage {{name}}? This cannot be undone."
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},
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"categories": {
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"all": "All Items",
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@@ -119,13 +210,38 @@
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"misc": "Misc"
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},
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"messages": {
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"notEnoughStamina": "Not enough stamina",
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"notEnoughStamina": "Not enough stamina (need {{need}}, have {{have}})",
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"inventoryFull": "Inventory full",
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"itemDropped": "Item dropped",
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"itemPickedUp": "Item picked up",
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"waitBeforeMoving": "Wait {{seconds}}s before moving",
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"cannotTravelInCombat": "Cannot travel during combat",
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"cannotInteractInCombat": "Cannot interact during combat"
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"cannotInteractInCombat": "Cannot interact during combat",
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"interactionCooldown": "Wait {{seconds}}s before interacting again",
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"youAreDead": "You are dead",
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"cannotTravelCombat": "Cannot travel during combat",
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"cannotGo": "Cannot go {{direction}}",
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"enemyAppeared": "A {{name}} has appeared!",
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"enemyDespawned": "A wandering enemy has left the area",
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"corpsesDecayed": "{{count}} corpses have decayed",
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"itemsDecayed": "{{count}} dropped items have decayed",
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"waitBeforeMovingSimple": "Wait {{seconds}}s before moving"
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},
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"directions": {
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"north": "North",
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"south": "South",
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"east": "East",
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"west": "West",
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"northeast": "Northeast",
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"northwest": "Northwest",
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"southeast": "Southeast",
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"southwest": "Southwest",
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"up": "Up",
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"down": "Down",
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"inside": "Inside",
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"outside": "Outside",
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"enter": "Enter",
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"exit": "Exit"
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},
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"landing": {
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"heroTitle": "Echoes of the Ash",
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