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docs/PROFILE_AND_LEADERBOARDS_COMPLETE.md
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docs/PROFILE_AND_LEADERBOARDS_COMPLETE.md
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# Profile and Leaderboards Implementation - Complete ✅
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## Overview
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Successfully implemented a complete player profile and leaderboards system with frontend pages and navigation.
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## Features Implemented
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### 1. Profile Page (`/profile/:playerId`)
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- **Player Information Card**:
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- Avatar with gradient background
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- Player name, username, level
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- Join date and last seen timestamp
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- Sticky positioning for easy viewing
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- **Statistics Display** (4 sections in grid layout):
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**Combat Stats**:
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- Enemies Killed
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- Combats Initiated
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- Damage Dealt
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- Damage Taken
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- Deaths
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- Successful Flees
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- Failed Flees
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**Exploration Stats**:
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- Distance Walked (units)
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- Total Playtime (hours/minutes)
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**Items Stats**:
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- Items Collected
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- Items Dropped
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- Items Used
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**Recovery Stats**:
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- HP Restored
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- Stamina Used
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- Stamina Restored
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- **Features**:
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- Fetches from `/api/statistics/{playerId}` endpoint
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- Formatted display (playtime in hours/minutes)
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- Color-coded stat values (red, green, blue, HP pink, stamina yellow)
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- Navigation buttons to Leaderboards and Game
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- Responsive design (sidebar on desktop, stacked on mobile)
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### 2. Leaderboards Page (`/leaderboards`)
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- **Stat Selector Sidebar**:
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- 10 different leaderboard types
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- Color-coded icons for each stat
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- Active stat highlighting
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- Sticky positioning
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- **Available Leaderboards**:
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- ⚔️ Enemies Killed (red)
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- 🚶 Distance Traveled (blue)
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- 💥 Combats Started (purple)
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- 🗡️ Damage Dealt (red-orange)
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- 🛡️ Damage Taken (orange)
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- 📦 Items Collected (green)
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- 🧪 Items Used (blue)
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- ❤️ HP Restored (pink)
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- ⚡ Stamina Restored (yellow)
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- ⏱️ Total Playtime (purple)
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- **Leaderboard Display**:
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- Top 100 players per stat
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- Rank badges (🥇 🥈 🥉 for top 3)
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- Special styling for top 3 (gold, silver, bronze gradients)
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- Player name, username, level badge
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- Formatted stat values
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- Click on any player to view their profile
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- Real-time fetching from `/api/leaderboard/{stat_name}`
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### 3. Navigation System
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- **Top Navigation Bar** (in Game.tsx):
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- 🎮 Game button
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- 👤 Profile button (links to current user's profile)
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- 🏆 Leaderboards button
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- Active page highlighting
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- Smooth transitions on hover
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- Mobile responsive (flex wrap, centered)
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### 4. Routing Updates
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- Added to `App.tsx`:
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- `/profile/:playerId` - Protected route to view any player's profile
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- `/leaderboards` - Protected route to view leaderboards
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- Both routes wrapped in `PrivateRoute` for authentication
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## Files Created
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### Frontend Components
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- **pwa/src/components/Profile.tsx** (224 lines)
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- TypeScript interfaces for PlayerStats and PlayerInfo
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- useParams hook for dynamic playerId
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- Fetches from statistics API
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- formatPlaytime() helper (seconds → "Xh Ym")
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- formatDate() helper (Unix timestamp → readable date)
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- Error handling and loading states
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- **pwa/src/components/Leaderboards.tsx** (186 lines)
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- TypeScript interfaces for LeaderboardEntry and StatOption
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- 10 predefined stat options with icons and colors
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- Dynamic leaderboard fetching
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- formatStatValue() for playtime and number formatting
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- Rank badge system (medals for top 3)
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- Clickable player rows for navigation
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### Stylesheets
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- **pwa/src/components/Profile.css** (223 lines)
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- Dark gradient background
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- Two-column grid layout (info card + stats)
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- Responsive breakpoints
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- Color-coded stat values
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- Sticky info card
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- Mobile stacked layout
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- **pwa/src/components/Leaderboards.css** (367 lines)
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- Two-column grid (selector + content)
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- Stat selector with hover effects
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- Leaderboard table with grid columns
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- Top 3 special styling (gold, silver, bronze)
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- Hover effects on player rows
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- Loading spinner animation
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- Responsive mobile layout
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### Navigation Updates
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- **pwa/src/components/Game.tsx**:
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- Added `useNavigate` import
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- Added `navigate` hook
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- Added `.nav-links` section in header
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- 3 navigation buttons with icons
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- **pwa/src/components/Game.css**:
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- `.nav-links` flex layout
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- `.nav-link` button styles
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- `.nav-link.active` highlighting
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- Mobile responsive nav (flex-wrap, centered)
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- **pwa/src/App.tsx**:
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- Imported Profile and Leaderboards components
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- Added routes for `/profile/:playerId` and `/leaderboards`
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## Design Highlights
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### Color Scheme
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- **Background**: Dark blue-purple gradient (consistent with game theme)
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- **Borders**: Semi-transparent light blue (#6bb9f0)
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- **Combat Stats**: Red tones
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- **Exploration Stats**: Blue tones
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- **Items Stats**: Green tones
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- **Recovery Stats**: Pink/Yellow for HP/Stamina
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- **Level Badges**: Purple-pink gradient
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- **Top 3 Ranks**: Gold, Silver, Bronze gradients
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### UX Features
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- **Smooth Transitions**: All interactive elements have hover animations
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- **Sticky Elements**: Info card and stat selector stay visible while scrolling
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- **Loading States**: Spinner animation during data fetching
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- **Error Handling**: Retry buttons for failed requests
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- **Empty States**: Friendly messages when no data available
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- **Responsive Design**: Full mobile support with breakpoints at 768px and 1024px
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- **Navigation**: Easy movement between Game, Profile, and Leaderboards
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- **Accessibility**: Clear visual hierarchy, readable fonts, color contrast
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## API Integration
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### Endpoints Used
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1. **GET `/api/statistics/{player_id}`**
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- Returns player stats and info
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- Used by Profile page
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- Public endpoint (view any player)
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2. **GET `/api/statistics/me`**
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- Returns current user's stats
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- Alternative to using player_id
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3. **GET `/api/leaderboard/{stat_name}?limit=100`**
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- Returns top 100 players for specified stat
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- Used by Leaderboards page
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- Available stats: enemies_killed, distance_walked, combats_initiated, damage_dealt, damage_taken, items_collected, items_used, hp_restored, stamina_restored, playtime
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## Mobile Responsiveness
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### Profile Page Mobile
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- Info card switches from sidebar to top section
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- Stats grid changes from 2 columns to 1 column
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- Padding reduced for smaller screens
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- Font sizes adjusted
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### Leaderboards Mobile
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- Stat selector switches from sidebar to top section
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- Stat options displayed as 2-column grid (then 1 column on small phones)
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- Leaderboard table columns compressed
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- Font sizes reduced for player names and values
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### Navigation Mobile
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- Navigation bar wraps on small screens
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- Buttons centered and full-width
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- User info stacks vertically
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- Header padding reduced
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## Testing
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### Deployment Status
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✅ PWA rebuilt successfully
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✅ Container deployed and running
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✅ No TypeScript compilation errors
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✅ All routes accessible
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### Verification Steps
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1. Navigate to game: https://echoesoftheashgame.patacuack.net/game
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2. Check navigation bar appears with Game, Profile, Leaderboards buttons
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3. Click Profile button → should navigate to `/profile/{your_id}`
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4. Verify all stats display correctly
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5. Click "Leaderboards" button
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6. Select different stats from sidebar
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7. Click on any player row → should navigate to their profile
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8. Test mobile responsiveness by resizing browser
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## Next Steps (Future Enhancements)
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### Achievements System
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- Create achievements table in database
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- Define achievement criteria
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- Track achievement progress
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- Display on profile page
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- Badge/medal visual elements
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### Profile Enhancements
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- Add avatar upload functionality
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- Show player's current location
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- Display equipped items
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- Show recent activity feed
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- Friends/compare stats
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### Leaderboards Enhancements
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- Time-based leaderboards (daily, weekly, monthly)
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- Guild/faction leaderboards
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- Combined stat rankings
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- Historical position tracking
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- Personal best indicators
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### Social Features
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- Player profiles linkable/shareable
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- Comments on profiles
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- Achievement sharing
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- Competition events
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## Technical Notes
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- All statistics are automatically tracked by the backend
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- No manual stat updates required
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- Statistics update in real-time as players perform actions
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- Leaderboard queries optimized with database indexes
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- Frontend caching could be added for better performance
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- Consider pagination if leaderboards exceed 100 players
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## Summary
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Successfully created a complete profile and leaderboards system that:
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- Displays 15 different player statistics
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- Provides 10 different leaderboard rankings
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- Includes full navigation integration
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- Works seamlessly on desktop and mobile
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- Integrates with existing statistics backend
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- Enhances player engagement and competition
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- Follows game's dark fantasy aesthetic
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