This commit is contained in:
Joan
2025-11-27 16:27:01 +01:00
parent 33cc9586c2
commit 81f8912059
304 changed files with 56149 additions and 10122 deletions

105
godot_poc/Main.gd Normal file
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extends Control
@onready var token_input = $VBoxContainer/HBoxContainer/TokenInput
@onready var status_label = $VBoxContainer/ConnectionStatusLabel
@onready var location_name_label = $VBoxContainer/LocationNameLabel
@onready var location_image = $VBoxContainer/LocationImage
@onready var location_desc_label = $VBoxContainer/LocationDescriptionLabel
@onready var log_label = $VBoxContainer/LogLabel
var socket = WebSocketPeer.new()
var http_request : HTTPRequest
var is_connected_to_host = false
func _ready():
log_message("Godot PoC Started")
http_request = HTTPRequest.new()
add_child(http_request)
http_request.request_completed.connect(_on_image_request_completed)
func _process(delta):
socket.poll()
var state = socket.get_ready_state()
if state == WebSocketPeer.STATE_OPEN:
if not is_connected_to_host:
is_connected_to_host = true
status_label.text = "Status: Connected"
log_message("WebSocket Connected!")
while socket.get_available_packet_count():
var packet = socket.get_packet()
var data = packet.get_string_from_utf8()
var json = JSON.new()
var error = json.parse(data)
if error == OK:
handle_message(json.get_data())
else:
log_message("Error parsing JSON: " + data)
elif state == WebSocketPeer.STATE_CLOSED:
if is_connected_to_host:
is_connected_to_host = false
status_label.text = "Status: Disconnected"
log_message("WebSocket Disconnected")
func _on_connect_button_pressed():
var token = token_input.text.strip_edges()
if token == "":
log_message("Please enter a token.")
return
var url = "wss://api-staging.echoesoftheash.com/ws/game/" + token
log_message("Connecting to: " + url)
var err = socket.connect_to_url(url)
if err != OK:
log_message("Error connecting to URL: " + str(err))
else:
status_label.text = "Status: Connecting..."
func handle_message(msg):
# log_message("Received: " + str(msg.get("type")))
if msg.get("type") == "location_update":
var data = msg.get("data", {})
var location = data.get("location", {})
if location:
update_location_ui(location)
func update_location_ui(location):
location_name_label.text = location.get("name", "Unknown Location")
location_desc_label.text = location.get("description", "")
var image_url = location.get("image_url", "")
if image_url != "":
fetch_image(image_url)
func fetch_image(url):
if url.begins_with("/"):
url = "https://api-staging.echoesoftheash.com" + url
log_message("Fetching image: " + url)
http_request.cancel_request()
http_request.request(url)
func _on_image_request_completed(result, response_code, headers, body):
if result == HTTPRequest.RESULT_SUCCESS:
var image = Image.new()
var error = image.load_png_from_buffer(body)
if error != OK:
error = image.load_jpg_from_buffer(body)
if error != OK:
error = image.load_webp_from_buffer(body)
if error == OK:
var texture = ImageTexture.create_from_image(image)
location_image.texture = texture
else:
log_message("Failed to load image texture")
else:
log_message("Failed to fetch image. Code: " + str(response_code))
func log_message(text):
print(text)
log_label.text += text + "\n"

69
godot_poc/Main.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://c8q7y6x5z4w3"]
[ext_resource type="Script" path="res://Main.gd" id="1_m4i3n"]
[node name="Main" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_m4i3n")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="HeaderLabel" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "Echoes of the Ashes - Godot PoC"
horizontal_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
[node name="TokenInput" type="LineEdit" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "Enter Auth Token"
[node name="ConnectButton" type="Button" parent="VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "Connect via WebSocket"
[node name="ConnectionStatusLabel" type="Label" parent="VBoxContainer"]
layout_mode = 2
text = "Status: Disconnected"
[node name="HSeparator" type="HSeparator" parent="VBoxContainer"]
layout_mode = 2
[node name="LocationNameLabel" type="Label" parent="VBoxContainer"]
layout_mode = 2
horizontal_alignment = 1
[node name="LocationImage" type="TextureRect" parent="VBoxContainer"]
custom_minimum_size = Vector2(0, 300)
layout_mode = 2
expand_mode = 1
stretch_mode = 5
[node name="LocationDescriptionLabel" type="RichTextLabel" parent="VBoxContainer"]
layout_mode = 2
fit_content = true
[node name="HSeparator2" type="HSeparator" parent="VBoxContainer"]
layout_mode = 2
[node name="LogLabel" type="RichTextLabel" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
text = "Logs will appear here...
"
[connection signal="pressed" from="VBoxContainer/HBoxContainer/ConnectButton" to="." method="_on_connect_button_pressed"]

1
godot_poc/icon.svg Normal file
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<svg height="128" width="128" xmlns="http://www.w3.org/2000/svg"><rect fill="#364966" height="128" width="128" rx="20" ry="20"/><path d="M64 16 L16 112 L112 112 Z" fill="#ffffff"/></svg>

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13
godot_poc/project.godot Normal file
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config_version=5
[application]
config/name="Echoes of the Ashes PoC"
config/features=PackedStringArray("4.5", "Forward Plus")
run/main_scene="res://Main.tscn"
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720