This commit is contained in:
Joan
2025-11-27 16:27:01 +01:00
parent 33cc9586c2
commit 81f8912059
304 changed files with 56149 additions and 10122 deletions

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/* Combat Visual Effects */
/* Screen Shake */
@keyframes shake {
0% {
transform: translate(1px, 1px) rotate(0deg);
}
10% {
transform: translate(-1px, -2px) rotate(-1deg);
}
20% {
transform: translate(-3px, 0px) rotate(1deg);
}
30% {
transform: translate(3px, 2px) rotate(0deg);
}
40% {
transform: translate(1px, -1px) rotate(1deg);
}
50% {
transform: translate(-1px, 2px) rotate(-1deg);
}
60% {
transform: translate(-3px, 1px) rotate(0deg);
}
70% {
transform: translate(3px, 1px) rotate(-1deg);
}
80% {
transform: translate(-1px, -1px) rotate(1deg);
}
90% {
transform: translate(1px, 2px) rotate(0deg);
}
100% {
transform: translate(1px, -2px) rotate(-1deg);
}
}
.shake-effect {
animation: shake 0.5s;
animation-iteration-count: 1;
}
/* Hit Flash */
@keyframes flash-red {
0% {
filter: brightness(1) sepia(0) hue-rotate(0deg) saturate(1);
}
50% {
filter: brightness(0.5) sepia(1) hue-rotate(-50deg) saturate(5);
}
/* Red tint */
100% {
filter: brightness(1) sepia(0) hue-rotate(0deg) saturate(1);
}
}
.flash-hit {
animation: flash-red 0.3s ease-out;
}
/* Dead Enemy Grayscale */
.enemy-dead {
filter: grayscale(100%);
transition: filter 0.5s ease-out;
}
/* Fled Enemy Blueish Tint */
.enemy-fled {
filter: sepia(1) saturate(3) hue-rotate(180deg) brightness(0.8);
transition: filter 0.5s ease-out;
}
/* Floating Damage Numbers */
@keyframes float-up {
0% {
opacity: 1;
transform: translateY(0) scale(1);
}
50% {
opacity: 1;
transform: translateY(-30px) scale(1.3);
}
100% {
opacity: 0;
transform: translateY(-60px) scale(1.5);
}
}
.floating-text-container {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
overflow: hidden;
z-index: 100;
}
.floating-text {
position: absolute;
font-weight: bold;
font-size: 2.5rem;
text-shadow: 3px 3px 0 #000, -1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000;
animation: float-up 2.5s ease-out forwards;
white-space: nowrap;
pointer-events: none;
z-index: 1000;
}
.floating-text.damage-player {
color: #ff4444;
}
.floating-text.damage-enemy {
color: #ff4444;
}
.floating-text.damage-player-dealt {
color: #ffffff;
}
.floating-text.heal {
color: #44ff44;
}
/* Intent Bubble */
.intent-bubble {
position: absolute;
top: -40px;
left: 50%;
transform: translateX(-50%);
background: rgba(0, 0, 0, 0.8);
border: 2px solid #fff;
border-radius: 20px;
padding: 5px 15px;
color: #fff;
font-weight: bold;
display: flex;
align-items: center;
gap: 8px;
white-space: nowrap;
z-index: 10;
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.5);
animation: pop-in 0.3s cubic-bezier(0.175, 0.885, 0.32, 1.275);
}
@keyframes pop-in {
0% {
transform: translateX(-50%) scale(0);
}
100% {
transform: translateX(-50%) scale(1);
}
}
.intent-icon {
font-size: 1.2em;
}
.intent-desc {
font-size: 0.9em;
text-transform: uppercase;
letter-spacing: 1px;
}
/* Intent Types */
.intent-attack {
border-color: #ff4444;
}
.intent-defend {
border-color: #4488ff;
}
.intent-special {
border-color: #ffaa00;
}
/* Container relative positioning for absolute children */
.combat-enemy-display-inline {
position: relative;
}
.combat-enemy-image-large {
position: relative;
display: inline-block;
max-width: 100%;
}
.combat-enemy-image-large img {
max-width: 100%;
height: auto;
display: block;
}
.combat-view {
position: relative;
/* For screen shake scope if applied here */
}
/* Combat Container */
.combat-container {
position: relative;
width: 100%;
}
/* Combat Content Wrapper - Groups enemy display, turn indicator, and combat log */
.combat-content-wrapper {
display: inline-flex;
flex-direction: column;
align-items: stretch;
gap: 1rem;
max-width: 800px;
margin: 0 auto;
}
/* Turn Indicator - Match Enemy Image Width */
.combat-turn-indicator-inline {
width: 100%;
display: flex;
justify-content: center;
}
/* Combat Log Styles */
.combat-log-wrapper {
width: 100%;
}
.combat-log-title {
margin: 0 0 10px 0;
font-size: 1.1em;
color: #aaa;
text-align: left;
}
.combat-log-inline {
background: rgba(0, 0, 0, 0.3);
padding: 15px;
border-radius: 8px;
border: 1px solid rgba(255, 255, 255, 0.1);
}
.log-entries {
max-height: 200px;
overflow-y: auto;
display: flex;
flex-direction: column;
gap: 8px;
width: 100%;
}
/* Custom scrollbar for combat log */
.log-entries::-webkit-scrollbar {
width: 8px;
}
.log-entries::-webkit-scrollbar-track {
background: rgba(0, 0, 0, 0.2);
border-radius: 4px;
}
.log-entries::-webkit-scrollbar-thumb {
background: rgba(255, 255, 255, 0.3);
border-radius: 4px;
}
.log-entries::-webkit-scrollbar-thumb:hover {
background: rgba(255, 255, 255, 0.5);
}
.log-entry {
font-size: 0.9em;
padding: 6px 8px;
line-height: 1.5;
background: rgba(0, 0, 0, 0.2);
border-radius: 4px;
border-left: 3px solid transparent;
transition: background 0.2s ease;
display: flex;
align-items: flex-start;
gap: 8px;
width: 100%;
}
.log-entry:hover {
background: rgba(0, 0, 0, 0.35);
}
.log-time {
color: #888;
font-size: 0.85em;
font-family: monospace;
flex-shrink: 0;
white-space: nowrap;
}
.log-message {
flex: 1;
word-wrap: break-word;
}
.player-log {
color: #aaddff;
border-left-color: #4488ff;
}
.enemy-log {
color: #ffaaaa;
border-left-color: #ff4444;
}