# Visual UI Improvements ## Overview This document describes the visual improvements made to the game's user interface, particularly the addition of progress bars for stats. ## Progress Bars ### Implementation Visual progress bars have been added to display HP, Stamina, and XP using Unicode block characters. ### Format ``` ❤️ HP: ███████░░░ 70% (70/100) ⚡ Stamina: █████░░░░░ 50% (50/100) ⭐ XP: ████░░░░░░ 40% (240/600) ``` ### Components - **Emoji** - Visual indicator of stat type - **Label** - Stat name (HP, Stamina, etc.) - **Progress Bar** - Visual representation using █ (filled) and ░ (empty) - **Percentage** - Numeric percentage value - **Values** - Current/Maximum in parentheses ### Characters Used - `█` (U+2588) - Full Block - Represents filled portion - `░` (U+2591) - Light Shade - Represents empty portion ## Utility Functions ### `create_progress_bar()` Creates a visual progress bar from current and maximum values. **Signature:** ```python def create_progress_bar( current: int, maximum: int, length: int = 10, filled_char: str = "█", empty_char: str = "░" ) -> str ``` **Parameters:** - `current` - Current value of the stat - `maximum` - Maximum possible value - `length` - Number of characters in the bar (default: 10) - `filled_char` - Character for filled portion (default: █) - `empty_char` - Character for empty portion (default: ░) **Returns:** String containing the progress bar **Examples:** ```python >>> create_progress_bar(75, 100) "███████░░░" >>> create_progress_bar(0, 100) "░░░░░░░░░░" >>> create_progress_bar(100, 100) "██████████" >>> create_progress_bar(33, 100, length=6) "██░░░░" ``` ### `format_stat_bar()` Formats a complete stat line with label, bar, and values. **Signature:** ```python def format_stat_bar( label: str, emoji: str, current: int, maximum: int, bar_length: int = 10 ) -> str ``` **Parameters:** - `label` - Name of the stat (e.g., "HP", "Stamina") - `emoji` - Emoji to display (e.g., "❤️", "⚡") - `current` - Current value - `maximum` - Maximum value - `bar_length` - Length of the progress bar (default: 10) **Returns:** Formatted string with emoji, label, bar, percentage, and values **Examples:** ```python >>> format_stat_bar("HP", "❤️", 75, 100) "❤️ HP: ███████░░░ 75% (75/100)" >>> format_stat_bar("Stamina", "⚡", 50, 100) "⚡ Stamina: █████░░░░░ 50% (50/100)" >>> format_stat_bar("XP", "⭐", 240, 600) "⭐ XP: ████░░░░░░ 40% (240/600)" ``` ## Updated Displays ### Player Status (Main Menu) **Before:** ``` Location: Downtown Plaza Status: Healthy ❤️ HP: 70/100 | ⚡️ Stamina: 50/100 🎒 Load: 5/50 kg | 10/100 vol ``` **After:** ``` 📍 Location: Downtown Plaza ❤️ HP: ███████░░░ 70% (70/100) ⚡ Stamina: █████░░░░░ 50% (50/100) 🎒 Load: 5/50 kg | 10/100 vol ``` ### Player Profile **Before:** ``` 👤 PlayerName ━━━━━━━━━━━━━━━━━━━━ Level: 5 XP: 240/600 (40%) Health: 70/100 ❤️ Stamina: 50/100 ⚡ ``` **After:** ``` 👤 PlayerName ━━━━━━━━━━━━━━━━━━━━ Level: 5 ⭐ XP: ████░░░░░░ 40% (240/600) ❤️ HP: ███████░░░ 70% (70/100) ⚡ Stamina: █████░░░░░ 50% (50/100) ``` ## Benefits ### 1. **Visual Clarity** - Instant understanding of stat levels at a glance - No mental math required to assess health/stamina - Color-coded through emojis (❤️ = health, ⚡ = stamina) ### 2. **Better Gameplay** - Players can quickly assess danger - Easy to see when healing/rest is needed - Visual feedback is more engaging ### 3. **Mobile Friendly** - Unicode characters work on all platforms - No images required - Works in all Telegram clients ### 4. **Accessibility** - Percentage and numeric values still provided - Multiple representations of same data - Screen readers can parse text values ## Customization ### Changing Bar Length Modify the `bar_length` parameter: ```python # Shorter bars (5 characters) format_stat_bar("HP", "❤️", 75, 100, bar_length=5) # Output: "❤️ HP: ███░░ 75% (75/100)" # Longer bars (20 characters) format_stat_bar("HP", "❤️", 75, 100, bar_length=20) # Output: "❤️ HP: ███████████████░░░░░ 75% (75/100)" ``` ### Alternative Characters Different visual styles can be achieved with different characters: **Style 1 - Blocks (Default):** ```python create_progress_bar(50, 100, filled_char="█", empty_char="░") # Output: "█████░░░░░" ``` **Style 2 - Squares:** ```python create_progress_bar(50, 100, filled_char="■", empty_char="□") # Output: "■■■■■□□□□□" ``` **Style 3 - Circles:** ```python create_progress_bar(50, 100, filled_char="●", empty_char="○") # Output: "●●●●●○○○○○" ``` **Style 4 - Bars:** ```python create_progress_bar(50, 100, filled_char="▰", empty_char="▱") # Output: "▰▰▰▰▰▱▱▱▱▱" ``` ## Color Variations While Telegram doesn't support custom colors in text, we use emoji for color coding: - ❤️ Red heart = Health (HP) - ⚡ Lightning = Energy (Stamina) - ⭐ Star = Experience (XP) - 🎒 Backpack = Inventory capacity - 💎 Gem = Unspent points ## Performance ### Optimization - Progress bars are generated on-demand - No database storage required - Minimal computation (simple division and multiplication) - No external dependencies ### Caching Progress bars are not cached as they change frequently and are cheap to generate. ## Future Enhancements ### Potential Improvements 1. **Color thresholds** - Different bars at low health ``` ❤️ HP: ██░░░░░░░░ 20% (20/100) ⚠️ LOW ``` 2. **Animated transitions** - Show changes over time (Limited by Telegram's edit rate limits) 3. **More stats** - Apply to other numeric values - Hunger bar - Thirst bar - Status effect duration 4. **Inventory load bars** ``` 🎒 Weight: █████░░░░░ 50% (25/50 kg) 📦 Volume: ███░░░░░░░ 30% (30/100 vol) ``` ## Testing ### Test Cases ```python # Test edge cases assert create_progress_bar(0, 100) == "░░░░░░░░░░" assert create_progress_bar(100, 100) == "██████████" assert create_progress_bar(50, 100) == "█████░░░░░" # Test invalid values assert create_progress_bar(-10, 100) == "░░░░░░░░░░" # Negative clamped to 0 assert create_progress_bar(150, 100) == "██████████" # Over max clamped to 100% # Test zero maximum assert create_progress_bar(10, 0) == "░░░░░░░░░░" # Avoid division by zero ``` ## Files Modified - **`bot/utils.py`** - Added utility functions - **`bot/action_handlers.py`** - Updated `get_player_status_text()` - **`bot/profile_handlers.py`** - Updated `handle_profile()` ## Migration No database migration required - this is purely a display change. ## Rollback To revert to the old format, simply remove the `format_stat_bar()` calls and use plain text: ```python # Old format status += f"❤️ HP: {player['hp']}/{player['max_hp']}\n" # New format (can be reverted) status += f"{format_stat_bar('HP', '❤️', player['hp'], player['max_hp'])}\n" ``` --- **Implementation Date:** October 19, 2025 **Status:** ✅ Complete and Deployed