# Echoes of the Ash > A post-apocalyptic survival RPG - Browser-based MUD-style game ![Status](https://img.shields.io/badge/Status-In%20Development-yellow) ![Platform](https://img.shields.io/badge/Platform-Web%20%7C%20PWA%20%7C%20Electron%20%7C%20Steam-blue) ![License](https://img.shields.io/badge/License-Proprietary-red) ## 🎮 What is Echoes of the Ash? Echoes of the Ash is a **browser-based RPG** set in a dark, post-apocalyptic world. Inspired by classic MUD (Multi-User Dungeon) games, it combines text-driven exploration with visual elements, real-time combat, and survival mechanics. --- ## 🌟 Current Game Features ### Core Systems | Feature | Status | Description | |---------|--------|-------------| | **Character System** | ✅ Complete | Create characters with 4 stats (Strength, Agility, Endurance, Intellect) | | **Health & Stamina** | ✅ Complete | HP/Stamina management with visual progress bars | | **Leveling & XP** | ✅ Complete | XP-based progression with stat point allocation | | **Inventory** | ✅ Complete | Weight/volume-based carrying capacity | | **Equipment** | ✅ Complete | Weapon, armor, and backpack slots | | **Combat (PvE)** | ✅ Complete | Turn-based combat with visual effects | | **Combat (PvP)** | ✅ Complete | Player vs Player combat system | | **Real-time Updates** | ✅ Complete | WebSocket-based live game state | ### Exploration & Interaction | Feature | Status | Description | |---------|--------|-------------| | **World Map** | ✅ Complete | Graph-based location system with connections | | **Movement** | ✅ Complete | Navigate between connected locations | | **Interactables** | ✅ Complete | Search containers, objects for loot | | **Enemy Spawning** | ✅ Complete | Static and wandering NPCs | | **Corpse Looting** | ✅ Complete | Loot fallen enemies and players | | **Dropped Items** | ✅ Complete | Pick up items on the ground | ### Crafting & Economy | Feature | Status | Description | |---------|--------|-------------| | **Workbench** | ✅ Complete | Craft, repair, and salvage items | | **Crafting System** | ✅ Complete | Create items from materials | | **Repair System** | ✅ Complete | Restore durability to equipment | | **Salvage System** | ✅ Complete | Break down items for materials | ### Social & Multiplayer | Feature | Status | Description | |---------|--------|-------------| | **Accounts** | ✅ Complete | Registration, login, JWT authentication | | **Multiple Characters** | ✅ Complete | Create up to 3 characters per account | | **Leaderboards** | ✅ Complete | Rankings by level, kills, XP | | **Player Profiles** | ✅ Complete | View player stats and equipment | | **Online Players** | ✅ Complete | See who's currently online | ### Platforms | Platform | Status | Description | |----------|--------|-------------| | **Web Browser** | ✅ Complete | Play at any time via modern browser | | **PWA (Mobile)** | ✅ Complete | Install as app on mobile devices | | **Electron Desktop** | ✅ Complete | Standalone Windows/Mac/Linux app | | **Steam Integration** | 🔧 Setup | Steamworks SDK ready for deployment | --- ## 🎯 What Can Players Do? ### Getting Started 1. **Create an Account** - Register with username and password 2. **Create a Character** - Name your survivor and choose starting stats 3. **Enter the World** - Spawn at the starting location ### Gameplay Loop 1. **Explore** - Move between connected locations to discover new areas 2. **Scavenge** - Search containers, corpses, and interactables for supplies 3. **Fight** - Engage hostile NPCs in turn-based combat 4. **Craft** - Use workbenches to create, repair, or salvage items 5. **Level Up** - Gain XP from combat and allocate stat points 6. **Survive** - Manage HP, stamina, and inventory weight ### Combat - **Attack** enemies with equipped weapons - **Use Items** during battle (healing, buffs) - **Flee** when outmatched (success based on Agility) - **PvP** - Challenge other players in combat ### Character Progression - **4 Core Stats**: Strength, Agility, Endurance, Intellect - **Equipment**: Weapons, armor, backpacks - **Stat Points**: Earn 1 per level to customize your build --- ## 🛠️ Technical Stack ### Frontend (PWA) - **Framework**: React 18 + TypeScript - **Build Tool**: Vite - **State Management**: Zustand - **Real-time**: WebSocket connections - **Styling**: Custom CSS with dark theme ### Backend (API) - **Framework**: FastAPI (Python) - **Database**: SQLite (development) / PostgreSQL (production) - **Cache**: Redis for real-time state - **Auth**: JWT tokens ### Desktop (Electron) - **Framework**: Electron 28 - **Steam SDK**: steamworks.js integration - **Builds**: Windows (NSIS, Portable), Linux (AppImage, DEB), macOS --- ## 📊 Asset Summary | Category | Count | Size | |----------|-------|------| | Location Images | 14 | - | | Item Images | 40 | - | | NPC Images | 5 | - | | Interactable Images | 8 | - | | Icon Sets | 1 | - | | **Total Images** | **134 files** | **~79 MB** | | Sound Effects | 0 | 0 | | Music | 0 | 0 | --- ## 🗺️ Roadmap ### In Progress - [ ] Sound effects and ambient music - [ ] Quest/mission system - [ ] NPC dialogue trees ### Planned Features - [ ] Crafting recipes expansion - [ ] Faction/reputation system - [ ] Player trading - [ ] Housing/storage - [ ] Skill tree system - [ ] Status effects (poison, bleeding, etc.) - [ ] Weather/day-night cycle - [ ] Achievements --- ## 🚀 Running the Game ### Web/PWA (Docker) ```bash docker compose up echoes_of_the_ashes_pwa echoes_of_the_ashes_api ``` ### Electron Development ```bash cd pwa npm install npm run electron:dev ``` ### Build Electron Apps ```bash npm run electron:build:win # Windows npm run electron:build:linux # Linux npm run electron:build:mac # macOS ``` --- ## 📝 Additional Documentation - [Game Mechanics](docs/game/MECHANICS.md) - Detailed gameplay systems - [API Documentation](docs/api/) - Backend endpoints reference - [Development Guide](docs/development/) - Contributing and architecture - [Map Editor](web-map/README.md) - World building tools --- **Version**: 1.0.0-alpha **Last Updated**: December 2025