{ "skills": { "power_strike": { "name": { "en": "Power Strike", "es": "Golpe Poderoso" }, "description": { "en": "A devastating blow with 20% chance to stun", "es": "Un golpe devastador con 20% de probabilidad de aturdir" }, "icon": "💥", "stat_requirement": "strength", "stat_threshold": 8, "level_requirement": 5, "cooldown": 3, "stamina_cost": 5, "effects": { "damage_multiplier": 1.8, "stun_chance": 0.2, "stun_duration": 1 } }, "crushing_blow": { "name": { "en": "Crushing Blow", "es": "Golpe Aplastante" }, "description": { "en": "Heavy strike that ignores 50% of enemy armor", "es": "Golpe pesado que ignora el 50% de la armadura enemiga" }, "icon": "🔨", "stat_requirement": "strength", "stat_threshold": 15, "level_requirement": 12, "cooldown": 4, "stamina_cost": 7, "effects": { "damage_multiplier": 1.5, "armor_penetration": 0.5 } }, "berserker_rage": { "name": { "en": "Berserker Rage", "es": "Furia Berserker" }, "description": { "en": "+50% damage for 3 turns, but +25% damage taken", "es": "+50% de daño durante 3 turnos, pero +25% de daño recibido" }, "icon": "🔥", "stat_requirement": "strength", "stat_threshold": 25, "level_requirement": 20, "cooldown": 6, "stamina_cost": 10, "effects": { "buff": "berserker_rage", "buff_duration": 3, "damage_bonus": 0.5, "damage_taken_increase": 0.25 } }, "execution": { "name": { "en": "Execution", "es": "Ejecución" }, "description": { "en": "300% damage if target below 25% HP, else 100%", "es": "300% de daño si el objetivo está por debajo del 25% de vida, si no 100%" }, "icon": "⚰️", "stat_requirement": "strength", "stat_threshold": 40, "level_requirement": 35, "cooldown": 8, "stamina_cost": 8, "effects": { "damage_multiplier": 1.0, "execute_threshold": 0.25, "execute_multiplier": 3.0 } }, "quick_slash": { "name": { "en": "Quick Slash", "es": "Tajo Rápido" }, "description": { "en": "Attack twice at 60% power each", "es": "Ataca dos veces al 60% de poder cada una" }, "icon": "🗡️", "stat_requirement": "agility", "stat_threshold": 8, "level_requirement": 5, "cooldown": 2, "stamina_cost": 3, "effects": { "hits": 2, "damage_multiplier": 0.6 } }, "evade": { "name": { "en": "Evade", "es": "Evadir" }, "description": { "en": "Guaranteed dodge on the next incoming attack", "es": "Esquivar garantizado en el próximo ataque recibido" }, "icon": "🏃", "stat_requirement": "agility", "stat_threshold": 15, "level_requirement": 12, "cooldown": 3, "stamina_cost": 4, "effects": { "buff": "evade", "buff_duration": 1, "guaranteed_dodge": true } }, "poisoned_blade": { "name": { "en": "Poisoned Blade", "es": "Hoja Envenenada" }, "description": { "en": "80% damage + poison (3 dmg/turn for 4 turns)", "es": "80% de daño + veneno (3 de daño/turno durante 4 turnos)" }, "icon": "🧪", "stat_requirement": "agility", "stat_threshold": 25, "level_requirement": 20, "cooldown": 5, "stamina_cost": 6, "effects": { "damage_multiplier": 0.8, "poison_damage": 3, "poison_duration": 4 } }, "shadow_strike": { "name": { "en": "Shadow Strike", "es": "Golpe Sombrío" }, "description": { "en": "250% damage, guaranteed critical hit", "es": "250% de daño, golpe crítico garantizado" }, "icon": "🌑", "stat_requirement": "agility", "stat_threshold": 40, "level_requirement": 35, "cooldown": 7, "stamina_cost": 8, "effects": { "damage_multiplier": 2.5, "guaranteed_crit": true } }, "fortify": { "name": { "en": "Fortify", "es": "Fortificar" }, "description": { "en": "Reduce incoming damage by 60% for 2 turns", "es": "Reduce el daño recibido en un 60% durante 2 turnos" }, "icon": "🛡️", "stat_requirement": "endurance", "stat_threshold": 8, "level_requirement": 5, "cooldown": 3, "stamina_cost": 4, "effects": { "buff": "fortify", "buff_duration": 2, "damage_reduction": 0.6 } }, "second_wind": { "name": { "en": "Second Wind", "es": "Segundo Aliento" }, "description": { "en": "Restore 20% of max HP", "es": "Restaura el 20% de la vida máxima" }, "icon": "💚", "stat_requirement": "endurance", "stat_threshold": 15, "level_requirement": 12, "cooldown": 5, "stamina_cost": 6, "effects": { "heal_percent": 0.2 } }, "iron_skin": { "name": { "en": "Iron Skin", "es": "Piel de Hierro" }, "description": { "en": "Immune to status effects for 3 turns", "es": "Inmune a efectos de estado durante 3 turnos" }, "icon": "🪨", "stat_requirement": "endurance", "stat_threshold": 25, "level_requirement": 20, "cooldown": 6, "stamina_cost": 8, "effects": { "buff": "iron_skin", "buff_duration": 3, "status_immunity": true } }, "adrenaline_rush": { "name": { "en": "Adrenaline Rush", "es": "Subida de Adrenalina" }, "description": { "en": "Restore 30% of max stamina (free to use)", "es": "Restaura el 30% del aguante máximo (sin coste)" }, "icon": "⚡", "stat_requirement": "endurance", "stat_threshold": 40, "level_requirement": 35, "cooldown": 8, "stamina_cost": 0, "effects": { "stamina_restore_percent": 0.3 } }, "analyze": { "name": { "en": "Analyze", "es": "Analizar" }, "description": { "en": "Reveal enemy HP%, next attack, and weakness", "es": "Revela el % de vida del enemigo, su próximo ataque y debilidad" }, "icon": "🔍", "stat_requirement": "intellect", "stat_threshold": 8, "level_requirement": 5, "cooldown": 2, "stamina_cost": 2, "effects": { "reveal_hp": true, "reveal_intent": true, "mark_analyzed": true } }, "exploit_weakness": { "name": { "en": "Exploit Weakness", "es": "Explotar Debilidad" }, "description": { "en": "200% damage if Analyze was used this combat", "es": "200% de daño si se usó Analizar en este combate" }, "icon": "🎯", "stat_requirement": "intellect", "stat_threshold": 15, "level_requirement": 12, "cooldown": 4, "stamina_cost": 5, "effects": { "damage_multiplier": 2.0, "requires_analyzed": true } }, "drain_life": { "name": { "en": "Drain Life", "es": "Drenar Vida" }, "description": { "en": "100% damage, heal for 50% of damage dealt", "es": "100% de daño, cura el 50% del daño causado" }, "icon": "🩸", "stat_requirement": "intellect", "stat_threshold": 25, "level_requirement": 20, "cooldown": 5, "stamina_cost": 6, "effects": { "damage_multiplier": 1.0, "lifesteal": 0.5 } }, "foresight": { "name": { "en": "Foresight", "es": "Premonición" }, "description": { "en": "Enemy's next 2 attacks automatically miss", "es": "Los próximos 2 ataques del enemigo fallan automáticamente" }, "icon": "👁️", "stat_requirement": "intellect", "stat_threshold": 40, "level_requirement": 35, "cooldown": 7, "stamina_cost": 7, "effects": { "buff": "foresight", "buff_duration": 2, "enemy_miss": true } } } }