{ "perks": { "heavy_hitter": { "name": { "en": "Heavy Hitter", "es": "Golpe Pesado" }, "description": { "en": "+10% damage with two-handed weapons", "es": "+10% de daño con armas a dos manos" }, "icon": "🔨", "requirements": { "strength": 10 }, "effects": { "two_handed_damage_bonus": 0.1 } }, "iron_fist": { "name": { "en": "Iron Fist", "es": "Puño de Hierro" }, "description": { "en": "Unarmed attacks deal STR × 1 damage", "es": "Los ataques sin armas hacen STR × 1 de daño" }, "icon": "👊", "requirements": { "strength": 20 }, "effects": { "unarmed_str_scaling": 1.0 } }, "fleet_footed": { "name": { "en": "Fleet Footed", "es": "Pies Ligeros" }, "description": { "en": "-20% stamina cost on travel", "es": "-20% de coste de aguante al viajar" }, "icon": "🏃", "requirements": { "agility": 10 }, "effects": { "travel_stamina_reduction": 0.2 } }, "lucky_strike": { "name": { "en": "Lucky Strike", "es": "Golpe de Suerte" }, "description": { "en": "+5% crit chance", "es": "+5% de probabilidad de crítico" }, "icon": "🍀", "requirements": { "agility": 20 }, "effects": { "crit_chance_bonus": 0.05 } }, "thick_skin": { "name": { "en": "Thick Skin", "es": "Piel Gruesa" }, "description": { "en": "+10% max HP", "es": "+10% de vida máxima" }, "icon": "🛡️", "requirements": { "endurance": 10 }, "effects": { "max_hp_bonus_percent": 0.1 } }, "resilient": { "name": { "en": "Resilient", "es": "Resistente" }, "description": { "en": "Status effects last 1 fewer turn (min 1)", "es": "Los efectos de estado duran 1 turno menos (mín 1)" }, "icon": "💪", "requirements": { "endurance": 20 }, "effects": { "status_duration_reduction": 1 } }, "quick_learner": { "name": { "en": "Quick Learner", "es": "Aprendiz Rápido" }, "description": { "en": "+15% XP gain", "es": "+15% de experiencia ganada" }, "icon": "📖", "requirements": { "intellect": 10 }, "effects": { "xp_bonus": 0.15 } }, "scavenger": { "name": { "en": "Scavenger", "es": "Carroñero" }, "description": { "en": "+1 quantity on consumable/resource drops", "es": "+1 cantidad en drops de consumibles/recursos" }, "icon": "🦅", "requirements": { "intellect": 20 }, "effects": { "consumable_loot_bonus": 1 } }, "survivor": { "name": { "en": "Survivor", "es": "Superviviente" }, "description": { "en": "Heal 2% max HP every combat turn", "es": "Cura 2% de vida máxima cada turno de combate" }, "icon": "❤️‍🩹", "requirements": { "endurance": 15, "agility": 10 }, "effects": { "combat_regen_percent": 0.02 } }, "glass_cannon": { "name": { "en": "Glass Cannon", "es": "Cañón de Cristal" }, "description": { "en": "+30% damage, -20% max HP", "es": "+30% de daño, -20% de vida máxima" }, "icon": "💣", "requirements": { "strength": 20, "endurance_max": 8 }, "effects": { "damage_bonus": 0.3, "max_hp_penalty_percent": 0.2 } }, "last_stand": { "name": { "en": "Last Stand", "es": "Última Resistencia" }, "description": { "en": "Once per combat, survive lethal damage with 1 HP", "es": "Una vez por combate, sobrevive daño letal con 1 de vida" }, "icon": "💀", "requirements": { "endurance": 30 }, "effects": { "cheat_death": true } } } }