# UI/UX Improvements - Visual Clarity & Consistency **Date:** October 20, 2025 **Status:** ✅ Complete ## Overview Improved visual clarity and consistency across all game interfaces with better alignment, turn indicators, and status bar visibility. ## Changes Implemented ### 1. **Aligned Status Bars** **Problem:** HP and Stamina labels had different lengths, causing misalignment: ``` ❤️ HP: ███████░░░ 70% (70/100) ⚡ Stamina: █████░░░░░ 50% (50/100) ^ Not aligned ``` **Solution:** Added label padding in `format_stat_bar()`: ```python def format_stat_bar(label: str, emoji: str, current: int, maximum: int, bar_length: int = 10, label_width: int = 7) -> str: padded_label = f"{label}:".ljust(label_width + 1) return f"{emoji} {padded_label} {bar} {percentage}% ({current}/{maximum})" ``` **Result:** ``` ❤️ HP: ███████░░░ 70% (70/100) ⚡ Stamina: █████░░░░░ 50% (50/100) ^ Perfectly aligned! ``` ### 2. **Clear Combat Turn Indicators** **Problem:** Combat messages could be confusing - couldn't tell whose turn it was. **Solution:** Added visual separators for turns: **Player Attack:** ``` ━━━ YOUR TURN ━━━ ⚔️ You attack the Feral Dog for 15 damage! 💥 CRITICAL HIT! 🌟 You stunned the Feral Dog! ━━━━━━━━━━━━━━━━━━━━ 🐕 Feral Dog: ███░░░░░░░ 30% (15/50) ``` **Enemy Attack:** ``` ━━━ ENEMY TURN ━━━ 💥 The Feral Dog attacks you for 8 damage! 🩸 You're bleeding! ━━━━━━━━━━━━━━━━━━━━ ❤️ Your HP: ████████░░ 82% (82/100) 🐕 Feral Dog: ███░░░░░░░ 30% (15/50) ``` ### 3. **HP/Stamina Bars in Inventory** **Problem:** Couldn't see current HP/Stamina when using items - had to back out to check. **Solution:** Added status bars to inventory views: **Inventory Menu:** ``` 🎒 Your Inventory: ❤️ HP: ███████░░░ 70% (70/100) ⚡ Stamina: █████░░░░░ 50% (50/100) 📊 Weight: 15/50 kg 📦 Volume: 30/100 vol ``` **After Using Item:** ``` 🎒 Your Inventory: ❤️ HP: ██████████ 100% (100/100) ← Updated! ⚡ Stamina: ████████░░ 75% (75/100) ← Updated! 📊 Weight: 14/50 kg 📦 Volume: 28/100 vol ━━━━━━━━━━━━━━━━━━━━ ✨ Used 💊 Bandage ❤️ HP: +30 ``` ### 4. **Item Effect Preview** Item details now show what effects they'll have: ``` 💊 Bandage First aid supplies for treating wounds Weight: 0.2 kg | Volume: 1 vol Effects: ❤️ +30 HP [Use] [Drop] [Back] ``` ### 5. **Consistent Section Separators** Used `━━━━━━━━━━━━━━━━━━━━` (20 chars) consistently to separate: - Status from description (main menu) - Status from action results (inventory use) - Turn actions from combat status (combat) ## Files Modified ### `bot/utils.py` - Updated `format_stat_bar()` to add `label_width` parameter - Labels are now padded for consistent alignment - Default width: 7 characters (fits "Stamina:") ### `bot/combat.py` - Added `"━━━ YOUR TURN ━━━"` header to player attacks - Added `"━━━ ENEMY TURN ━━━"` header to NPC attacks - Added separator line before combat status display - Improved HP bar display after each turn ### `bot/inventory_handlers.py` - Added HP/Stamina bars to `handle_inventory_menu()` - Added HP/Stamina bars to `handle_inventory_use()` - Added separator line between status and usage result - Refreshed player data after item use to show updated stats ### `bot/action_handlers.py` - Fixed separator placement in `get_player_status_text()` - Now separates equipment/stats from location description ## Visual Examples ### Before & After: Main Menu **Before:** ``` 📍 Location: Downtown Plaza ❤️ HP: 70/100 | ⚡️ Stamina: 50/100 🎒 Load: 15/50 kg | 30/100 vol ⚔️ Equipped: 🔧 Wrench, 🎒 Backpack ━━━━━━━━━━━━━━━━━━━━A desolate plaza... ``` **After:** ``` 📍 Location: Downtown Plaza ❤️ HP: ███████░░░ 70% (70/100) ⚡ Stamina: █████░░░░░ 50% (50/100) 🎒 Load: 15/50 kg | 30/100 vol ⚔️ Equipped: 🔧 Wrench, 🎒 Backpack ━━━━━━━━━━━━━━━━━━━━ A desolate plaza, once bustling with life... ``` ### Before & After: Combat **Before:** ``` ⚔️ You attack the Feral Dog for 15 damage! 💥 CRITICAL HIT! 🐕 Feral Dog: 15/50 HP ``` **After:** ``` ━━━ YOUR TURN ━━━ ⚔️ You attack the Feral Dog for 15 damage! 💥 CRITICAL HIT! ━━━━━━━━━━━━━━━━━━━━ 🐕 Feral Dog: ███░░░░░░░ 30% (15/50) ``` ### Before & After: Inventory Use **Before:** ``` 🎒 Your Inventory: 📊 Weight: 14/50 kg 📦 Volume: 28/100 vol Used 💊 Bandage ❤️ HP: +30 ``` **After:** ``` 🎒 Your Inventory: ❤️ HP: ██████████ 100% (100/100) ⚡ Stamina: ████████░░ 75% (75/100) 📊 Weight: 14/50 kg 📦 Volume: 28/100 vol ━━━━━━━━━━━━━━━━━━━━ ✨ Used 💊 Bandage ❤️ HP: +30 ``` ## Benefits ✅ **Better Alignment** - All status bars line up perfectly ✅ **Clear Turn Indication** - Always know whose turn it is in combat ✅ **Visible Stats** - See HP/Stamina without leaving inventory ✅ **Consistent Separators** - Visual hierarchy is clear ✅ **Better Feedback** - See immediate effects of item usage ✅ **Professional Look** - More polished, game-like interface ## Testing All changes tested and verified: - ✅ Status bars align correctly - ✅ Combat turn headers display properly - ✅ Inventory shows current HP/Stamina - ✅ Item usage updates stats correctly - ✅ Separators display consistently - ✅ No errors in any module ## Future Enhancements Possible improvements: - Color-coded bars (red for low HP, yellow for medium) - Animated transitions (Telegram doesn't support this natively) - Sound effects on critical hits (also not supported) - Status effect icons (🩸 🌟 etc already implemented) --- **Implementation Complete!** The game now has a much more polished and professional feel with consistent, clear visual feedback throughout all interfaces.