Files
echoes-of-the-ash/migrations/apply_status_effects_migration.py
2025-11-07 15:27:13 +01:00

42 lines
1.3 KiB
Python

#!/usr/bin/env python3
"""
Migration script to add player_status_effects table.
This table stores persistent status effects that can exist both during and outside of combat.
"""
import asyncio
import os
from sqlalchemy.ext.asyncio import create_async_engine
from sqlalchemy import text
# Database connection
DB_USER = os.getenv("POSTGRES_USER")
DB_PASS = os.getenv("POSTGRES_PASSWORD")
DB_NAME = os.getenv("POSTGRES_DB")
DB_HOST = os.getenv("POSTGRES_HOST")
DB_PORT = os.getenv("POSTGRES_PORT")
DATABASE_URL = f"postgresql+psycopg://{DB_USER}:{DB_PASS}@{DB_HOST}:{DB_PORT}/{DB_NAME}"
async def apply_migration():
"""Apply the status effects table migration."""
engine = create_async_engine(DATABASE_URL)
print("Applying status effects table migration...")
try:
async with engine.begin() as conn:
# Read and execute the SQL file
with open('migrations/add_status_effects_table.sql', 'r') as f:
sql = f.read()
await conn.execute(text(sql))
print("✅ Successfully created player_status_effects table")
except Exception as e:
print(f"❌ Migration failed: {e}")
raise
finally:
await engine.dispose()
if __name__ == "__main__":
asyncio.run(apply_migration())