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echoes-of-the-ash/refactor_summary.md
2025-11-27 16:27:01 +01:00

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Backend Refactoring Summary

Completed Structure

Core Modules (api/core/)

  • config.py - All configuration, constants, CORS origins
  • security.py - JWT, auth, password hashing, dependencies
  • websockets.py - ConnectionManager for WebSocket handling

Services (api/services/)

  • models.py - All Pydantic request/response models
  • helpers.py - Utility functions (distance, stamina, armor, tools)

Routers (api/routers/)

  • auth.py - Authentication endpoints (register, login, me)
  • 🔄 characters.py - Character management (create, list, select, delete)
  • 🔄 game_routes.py - Game actions (state, location, move, interact, pickup, use_item)
  • 🔄 combat.py - PvE and PvP combat endpoints
  • 🔄 equipment.py - Equipment management (equip, unequip, repair)
  • 🔄 crafting.py - Crafting system
  • 🔄 websocket_route.py - WebSocket connection endpoint

📋 Next Steps

Due to the massive size of main.py (5574 lines), I recommend:

  1. Keep current main.py as main_legacy.py
  2. Create new slim main.py that imports from both legacy and new routers
  3. Migrate endpoints one router at a time
  4. Test after each migration
  5. Remove legacy code when all routers are migrated

Option B: Complete Rewrite (RISKY)

  1. Create all router files at once
  2. Create new main.py
  3. Test everything comprehensively
  4. High risk of breaking changes

I can create a hybrid approach:

  1. Create the new clean main.py structure
  2. Keep all existing endpoint code in the file temporarily
  3. You can then gradually extract endpoints to routers as needed
  4. This gives you the clean structure without breaking anything

Would you like me to: A) Create the clean main.py with router registration (keeping existing code for now)? B) Continue creating all router files (will take significant time)? C) Create a migration script to help you do it gradually?