Files
godot-4-3d-tutorial/FPS.gd
2024-06-12 17:51:29 +02:00

7 lines
179 B
GDScript

extends Label
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
var fps = Engine.get_frames_per_second()
text = "FPS: %d" % fps