Project creation

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2023-11-28 21:09:10 +01:00
parent 58c8101316
commit fef7df271b
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// Copyright Epic Games, Inc. All Rights Reserved.
#include "puzzleislandGameMode.h"
#include "puzzleislandCharacter.h"
#include "UObject/ConstructorHelpers.h"
ApuzzleislandGameMode::ApuzzleislandGameMode()
{
// set default pawn class to our Blueprinted character
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter"));
if (PlayerPawnBPClass.Class != NULL)
{
DefaultPawnClass = PlayerPawnBPClass.Class;
}
}