First commit
This commit is contained in:
613
ProjectLighthouse.code-workspace
Normal file
613
ProjectLighthouse.code-workspace
Normal file
@@ -0,0 +1,613 @@
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||||
{
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"folders": [
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{
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"name": "ProjectLighthouse",
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||||
"path": "."
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||||
},
|
||||
{
|
||||
"name": "UE5",
|
||||
"path": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
],
|
||||
"settings": {
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"typescript.tsc.autoDetect": "off",
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"npm.autoDetect": "off"
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"extensions": {
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"recommendations": [
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"ms-vscode.cpptools",
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"ms-dotnettools.csharp"
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"tasks": {
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||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "ProjectLighthouse Win64 Debug Build",
|
||||
"group": "build",
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||||
"command": "Engine\\Build\\BatchFiles\\Build.bat",
|
||||
"args": [
|
||||
"ProjectLighthouse",
|
||||
"Win64",
|
||||
"Debug",
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
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"-waitmutex"
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],
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"problemMatcher": "$msCompile",
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"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
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}
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},
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{
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"label": "ProjectLighthouse Win64 Debug Rebuild",
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"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Build.bat",
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||||
"args": [
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||||
"ProjectLighthouse",
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"Win64",
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"Debug",
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
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||||
"-waitmutex"
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||||
],
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||||
"problemMatcher": "$msCompile",
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||||
"dependsOn": [
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||||
"ProjectLighthouse Win64 Debug Clean"
|
||||
],
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||||
"type": "shell",
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"options": {
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||||
"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
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},
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{
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||||
"label": "ProjectLighthouse Win64 Debug Clean",
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"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Clean.bat",
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"args": [
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"ProjectLighthouse",
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"Win64",
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"Debug",
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
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"-waitmutex"
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||||
],
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"problemMatcher": "$msCompile",
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"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
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||||
}
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||||
},
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{
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||||
"label": "ProjectLighthouse Win64 DebugGame Build",
|
||||
"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Build.bat",
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||||
"args": [
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||||
"ProjectLighthouse",
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||||
"Win64",
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"DebugGame",
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
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"-waitmutex"
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],
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"problemMatcher": "$msCompile",
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"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
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}
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},
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{
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"label": "ProjectLighthouse Win64 DebugGame Rebuild",
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"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Build.bat",
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"args": [
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"ProjectLighthouse",
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"DebugGame",
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
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"-waitmutex"
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],
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"problemMatcher": "$msCompile",
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"dependsOn": [
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"ProjectLighthouse Win64 DebugGame Clean"
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],
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||||
"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
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||||
{
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||||
"label": "ProjectLighthouse Win64 DebugGame Clean",
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||||
"group": "build",
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||||
"command": "Engine\\Build\\BatchFiles\\Clean.bat",
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||||
"args": [
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||||
"ProjectLighthouse",
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||||
"Win64",
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"DebugGame",
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
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"-waitmutex"
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||||
],
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||||
"problemMatcher": "$msCompile",
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||||
"type": "shell",
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"options": {
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||||
"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
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||||
{
|
||||
"label": "ProjectLighthouse Win64 Development Build",
|
||||
"group": "build",
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||||
"command": "Engine\\Build\\BatchFiles\\Build.bat",
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||||
"args": [
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||||
"ProjectLighthouse",
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"Win64",
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"Development",
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
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||||
"-waitmutex"
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||||
],
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"problemMatcher": "$msCompile",
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"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
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}
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},
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{
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||||
"label": "ProjectLighthouse Win64 Development Rebuild",
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"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Build.bat",
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||||
"args": [
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||||
"ProjectLighthouse",
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||||
"Win64",
|
||||
"Development",
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||||
"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
|
||||
"-waitmutex"
|
||||
],
|
||||
"problemMatcher": "$msCompile",
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||||
"dependsOn": [
|
||||
"ProjectLighthouse Win64 Development Clean"
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||||
],
|
||||
"type": "shell",
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||||
"options": {
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||||
"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
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||||
},
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||||
{
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||||
"label": "ProjectLighthouse Win64 Development Clean",
|
||||
"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Clean.bat",
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||||
"args": [
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||||
"ProjectLighthouse",
|
||||
"Win64",
|
||||
"Development",
|
||||
"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
|
||||
"-waitmutex"
|
||||
],
|
||||
"problemMatcher": "$msCompile",
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"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
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||||
}
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||||
},
|
||||
{
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||||
"label": "ProjectLighthouse Win64 Test Build",
|
||||
"group": "build",
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||||
"command": "Engine\\Build\\BatchFiles\\Build.bat",
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||||
"args": [
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||||
"ProjectLighthouse",
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||||
"Win64",
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"Test",
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"-waitmutex"
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||||
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||||
"problemMatcher": "$msCompile",
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||||
"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
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||||
}
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||||
},
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||||
{
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||||
"label": "ProjectLighthouse Win64 Test Rebuild",
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"group": "build",
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"command": "Engine\\Build\\BatchFiles\\Build.bat",
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"args": [
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"ProjectLighthouse",
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"-waitmutex"
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||||
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"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
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||||
},
|
||||
{
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||||
"label": "ProjectLighthouse Win64 Test Clean",
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||||
"group": "build",
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||||
"command": "Engine\\Build\\BatchFiles\\Clean.bat",
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||||
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||||
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||||
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||||
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"-waitmutex"
|
||||
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|
||||
"problemMatcher": "$msCompile",
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||||
"type": "shell",
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||||
"options": {
|
||||
"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
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||||
{
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||||
"label": "ProjectLighthouse Win64 Shipping Build",
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||||
"group": "build",
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||||
"command": "Engine\\Build\\BatchFiles\\Build.bat",
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||||
"args": [
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"ProjectLighthouse",
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"Shipping",
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"-waitmutex"
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"problemMatcher": "$msCompile",
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"cwd": "E:\\Epic Games\\UE_5.4"
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}
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{
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"label": "ProjectLighthouse Win64 Shipping Rebuild",
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"group": "build",
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"problemMatcher": "$msCompile",
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"dependsOn": [
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"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
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}
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||||
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{
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"-waitmutex"
|
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|
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
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|
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|
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],
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||||
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||||
"options": {
|
||||
"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
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|
||||
{
|
||||
"label": "ProjectLighthouseEditor Win64 Debug Clean",
|
||||
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|
||||
"command": "Engine\\Build\\BatchFiles\\Clean.bat",
|
||||
"args": [
|
||||
"ProjectLighthouseEditor",
|
||||
"Win64",
|
||||
"Debug",
|
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
|
||||
"-waitmutex"
|
||||
],
|
||||
"problemMatcher": "$msCompile",
|
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"type": "shell",
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"options": {
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"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
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{
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||||
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||||
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
|
||||
"-waitmutex"
|
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"problemMatcher": "$msCompile",
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"type": "shell",
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"options": {
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|
||||
"-waitmutex"
|
||||
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|
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"ProjectLighthouseEditor Win64 DebugGame Clean"
|
||||
],
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||||
"type": "shell",
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||||
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"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
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|
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|
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"ProjectLighthouseEditor",
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"Win64",
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"-waitmutex"
|
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},
|
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{
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|
||||
"group": "build",
|
||||
"command": "Engine\\Build\\BatchFiles\\Build.bat",
|
||||
"args": [
|
||||
"ProjectLighthouseEditor",
|
||||
"Win64",
|
||||
"Development",
|
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"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
|
||||
"-waitmutex"
|
||||
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|
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|
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|
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|
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||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{
|
||||
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|
||||
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|
||||
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|
||||
"args": [
|
||||
"ProjectLighthouseEditor",
|
||||
"Win64",
|
||||
"Development",
|
||||
"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
|
||||
"-waitmutex"
|
||||
],
|
||||
"problemMatcher": "$msCompile",
|
||||
"type": "shell",
|
||||
"options": {
|
||||
"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"launch": {
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Launch ProjectLighthouse (Debug)",
|
||||
"request": "launch",
|
||||
"program": "E:\\Unreal Projects\\ProjectLighthouse\\Binaries\\Win64\\UnrealGame-Win64-Debug.exe",
|
||||
"preLaunchTask": "ProjectLighthouse Win64 Debug Build",
|
||||
"args": [
|
||||
],
|
||||
"cwd": "E:\\Epic Games\\UE_5.4",
|
||||
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|
||||
"console": "integratedTerminal",
|
||||
"type": "cppvsdbg",
|
||||
"visualizerFile": "E:\\Epic Games\\UE_5.4\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
||||
"sourceFileMap": {
|
||||
"D:\\build\\++UE5\\Sync": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch ProjectLighthouse (DebugGame)",
|
||||
"request": "launch",
|
||||
"program": "E:\\Unreal Projects\\ProjectLighthouse\\Binaries\\Win64\\UnrealGame-Win64-DebugGame.exe",
|
||||
"preLaunchTask": "ProjectLighthouse Win64 DebugGame Build",
|
||||
"args": [
|
||||
],
|
||||
"cwd": "E:\\Epic Games\\UE_5.4",
|
||||
"stopAtEntry": false,
|
||||
"console": "integratedTerminal",
|
||||
"type": "cppvsdbg",
|
||||
"visualizerFile": "E:\\Epic Games\\UE_5.4\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
||||
"sourceFileMap": {
|
||||
"D:\\build\\++UE5\\Sync": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch ProjectLighthouse (Development)",
|
||||
"request": "launch",
|
||||
"program": "E:\\Unreal Projects\\ProjectLighthouse\\Binaries\\Win64\\UnrealGame.exe",
|
||||
"preLaunchTask": "ProjectLighthouse Win64 Development Build",
|
||||
"args": [
|
||||
],
|
||||
"cwd": "E:\\Epic Games\\UE_5.4",
|
||||
"stopAtEntry": false,
|
||||
"console": "integratedTerminal",
|
||||
"type": "cppvsdbg",
|
||||
"visualizerFile": "E:\\Epic Games\\UE_5.4\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
||||
"sourceFileMap": {
|
||||
"D:\\build\\++UE5\\Sync": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch ProjectLighthouse (Test)",
|
||||
"request": "launch",
|
||||
"program": "E:\\Unreal Projects\\ProjectLighthouse\\Binaries\\Win64\\UnrealGame-Win64-Test.exe",
|
||||
"preLaunchTask": "ProjectLighthouse Win64 Test Build",
|
||||
"args": [
|
||||
],
|
||||
"cwd": "E:\\Epic Games\\UE_5.4",
|
||||
"stopAtEntry": false,
|
||||
"console": "integratedTerminal",
|
||||
"type": "cppvsdbg",
|
||||
"visualizerFile": "E:\\Epic Games\\UE_5.4\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
||||
"sourceFileMap": {
|
||||
"D:\\build\\++UE5\\Sync": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch ProjectLighthouse (Shipping)",
|
||||
"request": "launch",
|
||||
"program": "E:\\Unreal Projects\\ProjectLighthouse\\Binaries\\Win64\\UnrealGame-Win64-Shipping.exe",
|
||||
"preLaunchTask": "ProjectLighthouse Win64 Shipping Build",
|
||||
"args": [
|
||||
],
|
||||
"cwd": "E:\\Epic Games\\UE_5.4",
|
||||
"stopAtEntry": false,
|
||||
"console": "integratedTerminal",
|
||||
"type": "cppvsdbg",
|
||||
"visualizerFile": "E:\\Epic Games\\UE_5.4\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
||||
"sourceFileMap": {
|
||||
"D:\\build\\++UE5\\Sync": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch ProjectLighthouseEditor (Debug)",
|
||||
"request": "launch",
|
||||
"program": "E:\\Epic Games\\UE_5.4\\Engine\\Binaries\\Win64\\UnrealEditor-Win64-Debug.exe",
|
||||
"preLaunchTask": "ProjectLighthouseEditor Win64 Debug Build",
|
||||
"args": [
|
||||
"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject"
|
||||
],
|
||||
"cwd": "E:\\Epic Games\\UE_5.4",
|
||||
"stopAtEntry": false,
|
||||
"console": "integratedTerminal",
|
||||
"type": "cppvsdbg",
|
||||
"visualizerFile": "E:\\Epic Games\\UE_5.4\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
||||
"sourceFileMap": {
|
||||
"D:\\build\\++UE5\\Sync": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch ProjectLighthouseEditor (DebugGame)",
|
||||
"request": "launch",
|
||||
"program": "E:\\Epic Games\\UE_5.4\\Engine\\Binaries\\Win64\\UnrealEditor-Win64-DebugGame.exe",
|
||||
"preLaunchTask": "ProjectLighthouseEditor Win64 DebugGame Build",
|
||||
"args": [
|
||||
"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject"
|
||||
],
|
||||
"cwd": "E:\\Epic Games\\UE_5.4",
|
||||
"stopAtEntry": false,
|
||||
"console": "integratedTerminal",
|
||||
"type": "cppvsdbg",
|
||||
"visualizerFile": "E:\\Epic Games\\UE_5.4\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
||||
"sourceFileMap": {
|
||||
"D:\\build\\++UE5\\Sync": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch ProjectLighthouseEditor (Development)",
|
||||
"request": "launch",
|
||||
"program": "E:\\Epic Games\\UE_5.4\\Engine\\Binaries\\Win64\\UnrealEditor.exe",
|
||||
"preLaunchTask": "ProjectLighthouseEditor Win64 Development Build",
|
||||
"args": [
|
||||
"E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject"
|
||||
],
|
||||
"cwd": "E:\\Epic Games\\UE_5.4",
|
||||
"stopAtEntry": false,
|
||||
"console": "integratedTerminal",
|
||||
"type": "cppvsdbg",
|
||||
"visualizerFile": "E:\\Epic Games\\UE_5.4\\Engine\\Extras\\VisualStudioDebugging\\Unreal.natvis",
|
||||
"sourceFileMap": {
|
||||
"D:\\build\\++UE5\\Sync": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Generate Project Files",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"preLaunchTask": "UnrealBuildTool Win64 Development Build",
|
||||
"program": "E:\\Epic Games\\UE_5.4\\Engine\\Build\\BatchFiles\\RunUBT.bat",
|
||||
"args": [
|
||||
"-projectfiles",
|
||||
"-vscode",
|
||||
"-project=E:\\Unreal Projects\\ProjectLighthouse\\ProjectLighthouse.uproject",
|
||||
"-game",
|
||||
"-engine",
|
||||
"-dotnet"
|
||||
],
|
||||
"console": "integratedTerminal",
|
||||
"stopAtEntry": false,
|
||||
"cwd": "E:\\Epic Games\\UE_5.4"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user