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14
Source/ProjectLighthouse/ProjectLighthouseGameMode.cpp
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14
Source/ProjectLighthouse/ProjectLighthouseGameMode.cpp
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// Copyright Epic Games, Inc. All Rights Reserved.
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#include "ProjectLighthouseGameMode.h"
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#include "ProjectLighthouseCharacter.h"
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#include "UObject/ConstructorHelpers.h"
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AProjectLighthouseGameMode::AProjectLighthouseGameMode()
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: Super()
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{
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// set default pawn class to our Blueprinted character
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static ConstructorHelpers::FClassFinder<APawn> PlayerPawnClassFinder(TEXT("/Game/FirstPerson/Blueprints/BP_FirstPersonCharacter"));
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DefaultPawnClass = PlayerPawnClassFinder.Class;
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}
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