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163
app/keyboards.py
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163
app/keyboards.py
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from telegram import InlineKeyboardMarkup, InlineKeyboardButton
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from database import get_participants, get_active_raffles
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from config import *
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def generate_numbers_keyboard(raffle_id, user_id, page=0):
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"""Generates the 10x10 number selection keyboard with status icons and paging."""
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participants = get_participants(raffle_id)
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taken_numbers = {}
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user_reserved = set()
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user_taken = set()
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# Process participants to determine number statuses
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if participants:
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for participant in participants:
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participant_id = participant['user_id']
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numbers = participant['numbers']
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step = participant['step']
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if numbers: # Ensure numbers is not None or empty
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try:
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numbers_set = {int(n) for n in numbers.split(',') if n.isdigit()} # Safer conversion
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if participant_id == user_id:
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if step == "waiting_for_payment":
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user_reserved.update(numbers_set)
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elif step == "completed":
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user_taken.update(numbers_set)
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for num in numbers_set:
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# Store only if not already taken by the current user (avoids overwriting user status)
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if num not in user_taken and num not in user_reserved:
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taken_numbers[num] = participant_id # Track who took it generally
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except ValueError:
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logging.warning(f"Invalid number format in participant data for raffle {raffle_id}: {numbers}")
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continue # Skip this participant's numbers if format is wrong
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# Build the keyboard grid
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keyboard = []
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rows = 10
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cols = 5
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start = page * rows * cols
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end = start + rows * cols
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for i in range(rows):
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row_buttons = []
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for j in range(cols):
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num = start + i * cols + j
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if num >= 100: # Ensure we don't go beyond 99
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break
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num_str = f"{num:02}"
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# Determine icon based on status
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if num in user_taken:
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icon = "⭐️" # Taken (Paid) by this user
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elif num in user_reserved:
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icon = "⏳" # Reserved (Not paid) by this user
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elif num in taken_numbers: # Check general taken status *after* specific user status
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icon = "🚫" # Taken by someone else
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else:
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icon = "🟦" # Free
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row_buttons.append(InlineKeyboardButton(f"{icon} {num_str}", callback_data=f"number:{raffle_id}:{num}"))
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if row_buttons: # Only add row if it contains buttons
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keyboard.append(row_buttons)
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# Add Paging Buttons
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paging_buttons = []
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if page > 0:
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paging_buttons.append(InlineKeyboardButton("⬅️ Anterior", callback_data=f"number:{raffle_id}:prev"))
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if end < 100: # Only show next if there are more numbers
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paging_buttons.append(InlineKeyboardButton("Siguiente ➡️", callback_data=f"number:{raffle_id}:next"))
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if paging_buttons:
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keyboard.append(paging_buttons)
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action_buttons_row = [
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InlineKeyboardButton("✨ Número Aleatorio ✨", callback_data=f"random_num:{raffle_id}")
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]
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keyboard.append(action_buttons_row)
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# Add Confirm/Cancel Buttons
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confirm_cancel_row = [
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InlineKeyboardButton("👍 Confirmar Selección", callback_data=f"confirm:{raffle_id}"),
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InlineKeyboardButton("❌ Cancelar Selección", callback_data=f"cancel:{raffle_id}")
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]
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keyboard.append(confirm_cancel_row)
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return InlineKeyboardMarkup(keyboard)
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# --- Admin Menu Keyboards ---
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def generate_admin_main_menu_keyboard():
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keyboard = [
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[InlineKeyboardButton("➕ Crear Nueva Rifa", callback_data=ADMIN_MENU_CREATE)],
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[InlineKeyboardButton("📋 Listar/Gestionar Rifas", callback_data=ADMIN_MENU_LIST)],
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]
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return InlineKeyboardMarkup(keyboard)
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def generate_admin_list_raffles_keyboard():
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"""Generates keyboard listing active raffles with management buttons."""
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active_raffles = get_active_raffles()
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keyboard = []
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if not active_raffles:
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keyboard.append([InlineKeyboardButton("No hay rifas activas.", callback_data=ADMIN_NO_OP)])
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else:
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for raffle in active_raffles:
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raffle_id = raffle['id']
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raffle_name = raffle['name']
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# Row for each raffle: Name Button (View Details), Announce Button, End Button
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keyboard.append([
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InlineKeyboardButton(f"ℹ️ {raffle_name}", callback_data=f"{ADMIN_VIEW_RAFFLE_PREFIX}{raffle_id}"),
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InlineKeyboardButton("📢 Anunciar", callback_data=f"{ADMIN_ANNOUNCE_RAFFLE_PREFIX}{raffle_id}"),
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InlineKeyboardButton("🏁 Terminar", callback_data=f"{ADMIN_END_RAFFLE_PROMPT_PREFIX}{raffle_id}")
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])
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keyboard.append([InlineKeyboardButton("⬅️ Volver al Menú Principal", callback_data=ADMIN_MENU_BACK_MAIN)])
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return InlineKeyboardMarkup(keyboard)
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def generate_admin_raffle_details_keyboard(raffle_id):
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"""Generates keyboard for the raffle detail view."""
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keyboard = [
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# Add relevant actions here if needed later, e.g., edit description?
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[InlineKeyboardButton("📢 Anunciar de Nuevo", callback_data=f"{ADMIN_ANNOUNCE_RAFFLE_PREFIX}{raffle_id}")],
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[InlineKeyboardButton("🏁 Terminar Rifa", callback_data=f"{ADMIN_END_RAFFLE_PROMPT_PREFIX}{raffle_id}")],
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[InlineKeyboardButton("⬅️ Volver a la Lista", callback_data=ADMIN_MENU_LIST)] # Back to list view
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]
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return InlineKeyboardMarkup(keyboard)
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def generate_admin_cancel_end_keyboard():
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"""Generates a simple cancel button during the end process."""
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keyboard = [
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[InlineKeyboardButton("❌ Cancelar Finalización", callback_data=ADMIN_CANCEL_END_PROCESS)]
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]
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return InlineKeyboardMarkup(keyboard)
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# --- Keyboards for Raffle Creation Conversation ---
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def generate_channel_selection_keyboard():
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"""Generates keyboard for admin to select target channels."""
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buttons = []
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for alias, channel_id in CHANNELS.items():
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text = alias
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buttons.append([InlineKeyboardButton(text, callback_data=f"{SELECT_CHANNEL_PREFIX}{channel_id}")])
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return InlineKeyboardMarkup(buttons)
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def generate_confirmation_keyboard():
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"""Generates Yes/No keyboard for final confirmation."""
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keyboard = [
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[
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InlineKeyboardButton("✅ Sí, crear rifa", callback_data=CONFIRM_CREATION_CALLBACK),
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InlineKeyboardButton("❌ No, cancelar", callback_data=CANCEL_CREATION_CALLBACK),
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]
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]
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return InlineKeyboardMarkup(keyboard)
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def generate_channel_participate_keyboard(raffle_id):
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# The deep link URL opens a private chat with the bot
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url = f"https://t.me/{BOT_NAME }?start=join_{raffle_id}"
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keyboard = [[InlineKeyboardButton("✅ ¡Participar Ahora! ✅", url=url)]]
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return InlineKeyboardMarkup(keyboard)
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