- Implement visual HP/Stamina/XP bars using Unicode characters (██░) - Refactor handlers.py (1308 → 377 lines) into specialized modules: * action_handlers.py - World interaction and status display * inventory_handlers.py - Inventory management * combat_handlers.py - Combat actions * profile_handlers.py - Character stats with visual bars * corpse_handlers.py - Looting system * pickup_handlers.py - Item collection - Add utility functions: create_progress_bar(), format_stat_bar() - Organize all documentation into docs/ structure - Create comprehensive documentation index with navigation - Add UI examples showing before/after visual improvements
241 lines
4.8 KiB
Markdown
241 lines
4.8 KiB
Markdown
# Visual UI Examples
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## Before & After Comparison
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### Main Menu / Player Status
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#### Before
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```
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Location: Downtown Plaza
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Status: Healthy
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❤️ HP: 70/100 | ⚡️ Stamina: 50/100
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🎒 Load: 15/50 kg | 30/100 vol
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⚔️ Equipped: 🔧 Wrench, 🎒 Backpack
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━━━━━━━━━━━━━━━━━━━━
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A desolate plaza, once bustling with life...
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```
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#### After
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```
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📍 Location: Downtown Plaza
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❤️ HP: ███████░░░ 70% (70/100)
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⚡ Stamina: █████░░░░░ 50% (50/100)
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🎒 Load: 15/50 kg | 30/100 vol
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⚔️ Equipped: 🔧 Wrench, 🎒 Backpack
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━━━━━━━━━━━━━━━━━━━━
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A desolate plaza, once bustling with life...
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```
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### Player Profile
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#### Before
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```
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👤 PlayerName
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━━━━━━━━━━━━━━━━━━━━
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Level: 5
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XP: 240/600 (40%)
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⭐ Unspent Points: 2
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Health: 70/100 ❤️
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Stamina: 50/100 ⚡
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Stats:
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💪 Strength: 12
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🏃 Agility: 8
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💚 Endurance: 10
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🧠 Intellect: 5
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Combat:
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⚔️ Base Damage: 13
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🛡️ Flee Chance: 58%
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💚 Stamina Regen: 2/cycle
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```
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#### After
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```
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👤 PlayerName
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━━━━━━━━━━━━━━━━━━━━
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Level: 5
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⭐ XP: ████░░░░░░ 40% (240/600)
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💎 Unspent Points: 2
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❤️ HP: ███████░░░ 70% (70/100)
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⚡ Stamina: █████░░░░░ 50% (50/100)
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Stats:
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💪 Strength: 12
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🏃 Agility: 8
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💚 Endurance: 10
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🧠 Intellect: 5
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Combat:
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⚔️ Base Damage: 13
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🛡️ Flee Chance: 58%
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💚 Stamina Regen: 2/cycle
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```
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## Visual States
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### Critical Health
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```
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❤️ HP: ██░░░░░░░░ 20% (20/100)
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```
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### Low Stamina
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```
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⚡ Stamina: ██░░░░░░░░ 20% (20/100)
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```
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### Half Values
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```
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❤️ HP: █████░░░░░ 50% (50/100)
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⚡ Stamina: █████░░░░░ 50% (50/100)
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```
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### Full Values
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```
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❤️ HP: ██████████ 100% (100/100)
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⚡ Stamina: ██████████ 100% (100/100)
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```
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### Empty/Dead
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```
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❤️ HP: ░░░░░░░░░░ 0% (0/100)
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⚡ Stamina: ░░░░░░░░░░ 0% (0/100)
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```
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## XP Progress Examples
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### Just Leveled Up
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```
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⭐ XP: ░░░░░░░░░░ 0% (0/600)
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```
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### Quarter Progress
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```
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⭐ XP: ██░░░░░░░░ 25% (150/600)
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```
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### Half Progress
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```
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⭐ XP: █████░░░░░ 50% (300/600)
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```
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### Almost Level Up
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```
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⭐ XP: █████████░ 95% (570/600)
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```
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## Character Build Examples
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### Tank Build (High HP/Endurance)
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```
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👤 TankWarrior
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━━━━━━━━━━━━━━━━━━━━
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Level: 10
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⭐ XP: ███████░░░ 65% (780/1200)
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❤️ HP: ████████░░ 80% (160/200)
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⚡ Stamina: ██████░░░░ 60% (90/150)
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Stats:
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💪 Strength: 15
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🏃 Agility: 5
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💚 Endurance: 20
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🧠 Intellect: 5
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```
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### Glass Cannon (High Damage, Low HP)
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```
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👤 GlassCannon
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━━━━━━━━━━━━━━━━━━━━
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Level: 10
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⭐ XP: ███████░░░ 65% (780/1200)
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❤️ HP: ██████░░░░ 60% (60/100)
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⚡ Stamina: ████████░░ 80% (120/150)
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Stats:
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💪 Strength: 25
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🏃 Agility: 10
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💚 Endurance: 5
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🧠 Intellect: 5
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```
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### Balanced Build
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```
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👤 AllRounder
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━━━━━━━━━━━━━━━━━━━━
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Level: 10
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⭐ XP: ███████░░░ 65% (780/1200)
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❤️ HP: ███████░░░ 70% (105/150)
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⚡ Stamina: ███████░░░ 70% (88/125)
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Stats:
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💪 Strength: 15
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🏃 Agility: 12
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💚 Endurance: 12
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🧠 Intellect: 6
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```
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## Combat Display Examples
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### Player vs Enemy (Active Combat)
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```
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⚔️ Combat with 🐕 Feral Dog!
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A mangy, aggressive dog with matted fur...
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🐕 Enemy HP: ██████░░░░ 60% (30/50)
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❤️ Your HP: ███████░░░ 70% (70/100)
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🎯 Your turn! What will you do?
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[⚔️ Attack] [🏃 Flee] [💊 Use Item]
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```
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### Low Health Warning
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```
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⚠️ A 🧟 Infected Human appears!
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A shambling, infected survivor...
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🧟 Enemy HP: ████████░░ 80% (80/100)
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❤️ Your HP: ██░░░░░░░░ 20% (20/100) ⚠️ CRITICAL!
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🎯 Your turn! What will you do?
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```
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## Inventory Display
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### Inventory Load Bars (Future Enhancement)
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```
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🎒 Your Inventory:
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📊 Weight: █████░░░░░ 50% (25/50 kg)
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📦 Volume: ███░░░░░░░ 30% (30/100 vol)
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Items:
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🔧 Wrench x1
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🥫 Canned Food x3
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💊 Bandage x5
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```
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## Mobile Display
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All bars are designed to work perfectly on mobile:
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- Unicode characters supported on all platforms
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- Monospaced alignment for consistent display
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- Clear even on small screens
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- Works in all Telegram clients
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---
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**Implementation Date:** October 19, 2025
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**Status:** ✅ Live in Production
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