2.0 KiB
2.0 KiB
Backend Refactoring Summary
✅ Completed Structure
Core Modules (api/core/)
- ✅
config.py- All configuration, constants, CORS origins - ✅
security.py- JWT, auth, password hashing, dependencies - ✅
websockets.py- ConnectionManager for WebSocket handling
Services (api/services/)
- ✅
models.py- All Pydantic request/response models - ✅
helpers.py- Utility functions (distance, stamina, armor, tools)
Routers (api/routers/)
- ✅
auth.py- Authentication endpoints (register, login, me) - 🔄
characters.py- Character management (create, list, select, delete) - 🔄
game_routes.py- Game actions (state, location, move, interact, pickup, use_item) - 🔄
combat.py- PvE and PvP combat endpoints - 🔄
equipment.py- Equipment management (equip, unequip, repair) - 🔄
crafting.py- Crafting system - 🔄
websocket_route.py- WebSocket connection endpoint
📋 Next Steps
Due to the massive size of main.py (5574 lines), I recommend:
Option A: Gradual Migration (RECOMMENDED)
- Keep current main.py as
main_legacy.py - Create new slim
main.pythat imports from both legacy and new routers - Migrate endpoints one router at a time
- Test after each migration
- Remove legacy code when all routers are migrated
Option B: Complete Rewrite (RISKY)
- Create all router files at once
- Create new main.py
- Test everything comprehensively
- High risk of breaking changes
🎯 Recommended Implementation
I can create a hybrid approach:
- Create the new clean main.py structure
- Keep all existing endpoint code in the file temporarily
- You can then gradually extract endpoints to routers as needed
- This gives you the clean structure without breaking anything
Would you like me to: A) Create the clean main.py with router registration (keeping existing code for now)? B) Continue creating all router files (will take significant time)? C) Create a migration script to help you do it gradually?