Files
projectlighthouse/Source/ProjectLighthouseEditor.Target.cs
2024-06-02 18:10:57 +02:00

16 lines
433 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class ProjectLighthouseEditorTarget : TargetRules
{
public ProjectLighthouseEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_4;
ExtraModuleNames.Add("ProjectLighthouse");
}
}