66 Commits

Author SHA1 Message Date
Joan
a8dc8211d5 Pre-menu-integration snapshot: combat, crafting, status effects, gamedata updates 2026-03-11 12:43:23 +01:00
Joan
d5afd28eb9 Refactor: unified combat engine for PvE/PvP
- Create api/services/combat_engine.py with all shared combat logic
- Rewrite combat.py from 2820 to ~600 lines (thin orchestration)
- Fix buff consumption: fortify, berserker_rage, evade, foresight, iron_skin now actually work
- Fix stun: PvE skills now write stun to npc_status_effects
- Fix skill damage: now uses stats.attack_power consistently (includes perks)
- Fix PvPCombatActionRequest: add skill_id field for proper PvP skill support
- Remove dead code: PvP skill/item blocks copy-pasted into PvE endpoint
- Update game_logic.npc_attack to check buff modifiers (dodge, damage reduction, etc.)
2026-02-25 12:10:45 +01:00
Joan
540df02ae7 Pre-combat-refactor: current state with PvP sync, boss setup scripts, combat fixes 2026-02-25 12:00:06 +01:00
Joan
bd27404941 chore: Add new location and interactable assets 2026-02-25 10:05:14 +01:00
Joan
6f9ce8b448 feat(frontend): UI polishing, Character Sheet redesign, and translation updates 2026-02-25 10:05:14 +01:00
Joan
fd94387d54 feat(backend): Integrate Derived Stats into combat, loot, and crafting mechanics 2026-02-25 10:05:14 +01:00
Joan
185781d168 feat(backend): Implement base framework for Perks, Skills, and Derived Stats 2026-02-25 10:05:14 +01:00
Joan
aa71a6be7c docs: Update GEMINI and Visuals Guide 2026-02-25 10:05:01 +01:00
Joan
d38d4cc288 Update 2026-02-23 15:42:21 +01:00
Joan
a725ae5836 1080p layout fixes: responsive location sizing, dynamic entity limits, compass cleanup 2026-02-10 17:43:09 +01:00
Joan
bba5d1d9dd chore: save progress before layout changes 2026-02-10 10:48:53 +01:00
Joan
70dc35b4b2 Added trading and quests, checkpoint push 2026-02-08 20:18:42 +01:00
Joan
8820cd897e fix(ui): disable scrolling when dropdown is open 2026-02-07 23:30:33 +01:00
Joan
596a3ce010 fix(ui): force 1:1 ratio and padding for enemy images 2026-02-07 23:17:40 +01:00
Joan
05136e9708 fix(ui): ensure dropdown position stays sticky on interaction 2026-02-07 23:08:17 +01:00
Joan
b82f3c4855 fix(ui): adjust dropdown offset when flipped up 2026-02-07 23:03:58 +01:00
Joan
2e9a833a1a refactor(ui): auto-detect dropdown position from last click 2026-02-07 23:01:34 +01:00
Joan
6f1e8c56f2 fix(ui): improved dropdown positioning, added rich data to corpse loot 2026-02-07 22:55:12 +01:00
Joan
0e0ac10b20 fix(ui): improve location view styling (centered enemy images, correct dropdown pos) 2026-02-07 22:48:11 +01:00
Joan
c9d180379a fix(ui): stable sort for ground items, improved loot modal (images/desc, outside click) 2026-02-07 22:44:51 +01:00
Joan
ff9472048d fix(ui): add x10 drop option and prevent inventory dropdown closing 2026-02-07 22:39:02 +01:00
Joan
dae6e6df2d fix(css): refine location grid layout, remove border-radius, expand corpse loot view 2026-02-07 22:25:03 +01:00
Joan
d791fcec7e fix(css): remove min-width from grid cards to fix layout 2026-02-07 22:17:22 +01:00
Joan
e6e1d3f312 fix(build): remove unused useRef from LocationView 2026-02-07 22:08:22 +01:00
Joan
eb75ee5b33 feat: Implement Inventory Grid View and GameButton 2026-02-07 22:00:14 +01:00
Joan
dcfc91b82b Refactor global UI to Tech-HUD style (clip-path) 2026-02-06 11:51:58 +01:00
Joan
fb92f28a69 Unify search bar styles across components 2026-02-06 11:45:25 +01:00
Joan
539377e63d Fix GameTooltip blocking issue and translate Found string 2026-02-06 11:23:32 +01:00
Joan
173d6c9117 UI Refinements Round 2: CSS fixes, Grid Layout, Sidebar Images 2026-02-05 17:53:00 +01:00
Joan
ccf9ba3e28 Push 2026-02-05 16:09:34 +01:00
Joan
1b7ffd614d Backup before cleanup 2026-02-05 15:00:49 +01:00
Joan
e6747b1d05 Pre-combat-improvements: Combat animations, flee fixes, corpse logic updates 2026-02-03 19:48:37 +01:00
Joan
0b0a23f500 WIP: Current state before PVP combat investigation 2026-02-03 12:19:28 +01:00
Joan
7f42fd6b7f Fix critical bug in Combat.tsx: message split was using escaped backslash instead of newline 2026-01-09 11:39:08 +01:00
Joan
f986fa18a0 Combat frontend rewrite: Clean architecture with structured messages, animations, and i18n 2026-01-09 11:14:40 +01:00
Joan
2875e72b20 Pre-combat-rewrite: Backup current state before comprehensive combat frontend rewrite 2026-01-09 11:07:37 +01:00
Joan
dc438ae4c1 WIP: i18n implementation - fix items.json syntax, add useTranslation hooks to components 2026-01-07 15:12:01 +01:00
Joan
ea594f80c6 Release v0.2.13: Update package-lock.json and CI config v0.2.13 2025-12-30 19:16:56 +01:00
Joan
ee55c5f887 Release v0.2.12: Update package-lock.json and CI config v0.2.12 2025-12-30 19:08:56 +01:00
Joan
2766b4035f Release v0.2.11: Update package-lock.json and CI config v0.2.11 2025-12-30 18:58:07 +01:00
Joan
592f38827e Release v0.2.10: Update package-lock.json and CI config v0.2.10 2025-12-30 18:51:21 +01:00
Joan
8b31011334 Release v0.2.9: Update package-lock.json and CI config v0.2.9 2025-12-30 18:44:23 +01:00
Joan
2a861079bd Release v0.2.7: Update package-lock.json and CI config v0.2.7 v0.2.8 2025-11-28 12:10:45 +01:00
Joan
6ea93d5fdd Compress build artifacts to avoid GitLab upload size limits v0.2.6 2025-11-28 11:31:07 +01:00
Joan
c539798dd4 Add required metadata for electron-builder 2025-11-28 11:14:09 +01:00
Joan
f87c5fde6e Fix Rollup optional dependencies issue in CI builds 2025-11-28 11:05:59 +01:00
Joan
592591cb92 Fix TypeScript build errors 2025-11-28 10:52:23 +01:00
Joan
0d7133cc0e Fix TypeScript error in AuthContext 2025-11-28 10:47:22 +01:00
Joan
7274e2af30 Use npm install instead of npm ci in CI pipeline 2025-11-28 10:43:45 +01:00
Joan
e16352c5d3 Clean up CI config for Electron builds v0.2.0 2025-11-28 10:39:49 +01:00